Posted 06 February 2012 - 05:18 PM
Posted 06 February 2012 - 06:48 PM
This guy gets the ball rolling, fast. Not boring and a great place to start for the novice.
Fun stuff all around.
This looks good also.
There are dozens of great sites out there. Google is your friend.
The bible is dry and boring but can help in a pinch.
Posted 07 February 2012 - 07:45 AM
Posted 07 February 2012 - 08:14 AM
Posted 07 February 2012 - 09:10 AM
Posted 12 February 2012 - 06:08 PM
I have some books in PDF. if you know how I can send it to you inform me
Posted 21 February 2012 - 07:53 PM
A cool video using modo and SW using digitized data of an Audi A3 hood scoop. modo cleans it up real nice to make useable 3D data...then it's brought in to SW. Cool stuff!
Posted 05 March 2012 - 05:19 PM
I've published a SolidWorks Training Guide that includes a step by step approach on Parametric Sketching and Part Modeling in SolidWorks. This book is a great resource for any novice and intermediate user.
To find out more on the SolidWorks Training Guide, please follow the attached linkMy link
Posted 08 March 2012 - 07:57 PM
Posted 19 March 2012 - 04:55 PM
The Training manuals level 1 and level 2 (advanced surfacing techniques) are excellent. They come with it when you order a seat of Rhino (on a separate CD, the sample files will automatically load when you install the program). Read them carefully, they'll describe and demonstrate the awesome powers of Rhino.
Don't buy Rhino at the cheaper prices you see from sites (google Rhino3D and they'll be littered with 'buy Rhino for less' sites). Those are pirated software. You won't get the updates (plus they're illegal). If you are in school, you can purchase a student license for CHEAP. Fully functional as the commercial version. No maintenance fees, either.
Wait till Rhino V5 comes out next year (in beta version now). There's a reason Rhino has only 4 versions (in 30 years!). When they release a new version, it's full of new powers. V5 has awesome new stuff (like the Gumball feature, Monkey editor, being able to turn on control points for polysurfaces, etc., etc.). Can't wait... A commercial license upgrade is pennies on the dollar for what you get.
Posted 27 March 2012 - 05:31 PM
Have you tried the Curve2Views command, yet? Create a 2D top view profile, for instance, and if it requires more than one curve to construct - join them. Then say go in the Front view and create a 2D profile (joining if necessary). Then with the Curve2Views, select them both and Rhino creates a 3D curve, which matches the top and front view shapes. It's WILD. And also extremely valuable for designing. Give it a try if you haven't already... I'm using it for spoiler designs. I can create the closed 3D curve I need, build the cross section curves, create the main surfs, etc. Blend the ends (which can be tricky...but not in Rhino). Use match curve and Patch surface - done and with G2 continuity.
Oh, to close the top and bottom surfs made, you can build the geo via blend curves or lines, arcs, whatever and match curve them. Use the End Bulge command to tweak their shapes if needed, or control point editing (inserting knots helps preserve the ends, keeping them G2 'curvature continuity' or G1 'tangent'). Or select the surfs themselves and create blended surfaces. A variety of techniques you can use..