3d High Speed Machining Toolpaths
#1
Posted 20 June 2012 - 10:05 AM
#2
Posted 20 June 2012 - 10:10 AM
#3
Posted 20 June 2012 - 10:14 AM
So yes, I use 3D HSM from start to finish.
hth
#4
Posted 20 June 2012 - 10:23 AM
I don't get that
I've used them 100%, occasionally I need a flowline or blend but that's it
#5
Posted 20 June 2012 - 10:30 AM
#6
Posted 20 June 2012 - 10:47 AM
What type of toolpaths would you use to machine something like this?
Attached Files
#7
Posted 20 June 2012 - 10:47 AM
we have a 321 stainelss steel carbon fiber layup mold we build every year or so.
old school, the roughing ran about 120 hrs and another 60 for finishing
It also burned up about $10K to 15K worth of inserts
I reprogrammed it using high speed toolpaths and Sandvik button cutters
we now rough it in under 30 hrs and use a couple of boxes of inserts.
Finishing is about 40 hours.
The savings on that one job cover Mastercam maintenance for about a decade
We have another job, an inconel 625 water box for the Navy.
Another programmer tried it 2 years ago , old school and failed.. we ended up sending the job back.
We took another run at it last month. Using high speed toolpaths, I beat the quoted time by 20%
#8
Posted 20 June 2012 - 11:16 AM
Hybrid finish, Waterline and Raster or Scallop.
Bottom line, it can all be done but you may need to rethink your process, there are more efficient ways.
Remember though, they are just another tool in your toolbox
#9
Posted 20 June 2012 - 11:32 AM
Jason @ CPM Industries, on 20 June 2012 - 10:05 AM, said:
I had to read this twice because I thought it was a joke. HSM can't finish a part??????????? I have been using the HSM toolpaths since they were first introduced and never looked back. Less than 5% of my programming uses the old toolpaths. You have way more tool control not to mention smoother transitions and multi-threading. I would suggest spending a little time learning how they work.
Carmen
#10
Posted 20 June 2012 - 11:35 AM
Jason @ CPM Industries, on 20 June 2012 - 10:47 AM, said:
What type of toolpaths would you use to machine something like this?
You actually have many options.
Just for rough comparisons leftover could be replaced by HST pencil, restmill
Shallow could be replaced by HST raster with a slope angle, HST scallop, HST hybrid
Contour could be replaced by HST waterline
Start using the new toolpaths and you will rarely go back.
Carmen
#11
Posted 20 June 2012 - 11:48 AM
#12
Posted 20 June 2012 - 11:51 AM
In some sectors, undercutting is necessary, in mold making it's a no-no
#13
Posted 20 June 2012 - 12:42 PM
#14
Posted 20 June 2012 - 01:40 PM
#15
Posted 20 June 2012 - 02:03 PM
Redfire427, on 20 June 2012 - 01:40 PM, said:
Redfire, I agree with you 100 percent. They have tried and I even sent some of them for training and they still end up going back to the old way and it drives me crazy. I just have to push more for them to use the HS or need someone like you to come in and show everyone how its done. Thanks for the input. Very much appreciated.
#16
Posted 20 June 2012 - 03:13 PM
On some of the high speed finish toolpaths there is a rest material tab that turns that toolpath into a leftover toolpath.
#17 Guest_CNC Apps Guy 1_*
Posted 20 June 2012 - 06:48 PM
So many people just want to "do it the way we've always done it" because they have tremendous fear of the unknown. Using the HST stuff MORE than pays for itself in productivity gains not only at the machine tool but changing a roughing toolpath to a rest mill to a finish toolpath is a few mouse clicks, not only that but changing strategies midstream is a few mouseclicks as well. I can serisously take advantage of what the Machine Tool Builders gave me .
Make your guys give you a 1 page essay(on their time) for every Old SChool toolpath they allegedly have to use and you'll see them using the new ones.
#18
Posted 20 June 2012 - 09:08 PM
Quote
I run my advanced class the other way around. It's the 21rst century.
It's important to know ALL the toolpaths, and where each excels and each doesn't. Oh, don't forget holder detection!!! An undeniable argument for hst. Your probably cutting some deep cores/cavitys in ren, that is HUGE for that application.
I built alot of in-depth training modules here at StreamingTeacher.
#19
Posted 20 June 2012 - 09:31 PM
#20
Posted 21 June 2012 - 05:11 AM
The only legacy surface path I use is flowline, which is a real simple good solid path.
Everything else is new for roughing, but I do use 2D contour alot for finishing (comp reasons mainly).
















