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How to get a good surface finish using 3D finishing tool path?


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I am trying to put a finishing tool path on an angled slope using Raster but I can't seem to get a good surface finish. I am using the minimum stepover and letting the software automatically choose the scallop height. Can someone tell me what else I can try to get a good surface finish? 

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On 6/10/2022 at 8:55 AM, utsav said:

Can someone tell me what else I can try to get a good surface finish? 

The important thing is the effective chip load. The calculated chip load will likely be too light due to chip thinning.

It is sometimes a little scary how fast you need to go.

As JP says, more info will get a more accurate response.

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