Jump to content

Welcome to eMastercam

Register now to participate in the forums, access the download area, buy Mastercam training materials, post processors and more. This message will be removed once you have signed in.

Use your display name or email address to sign in:

Toolpath transform rotate


bobbyjack
 Share

Recommended Posts

Hi there,

I seem to be having a great deal of problems with trying to rotate operations for a horizontal part about the top view (Z world) 1 step 180 deg. First of all it didn't want to post saying only single axis movement was allowed. I then switched to rotate around origin instead of a point and at least then it would post but the numbers I'm getting aren't right at rotation. Mastercam seems to do OK until I hit a rotation and then I start getting minus Z values for clears and bad signs for either X or Y. Any suggesstions would be great.

Link to comment
Share on other sites

I think the problem lies in that I,m actually doing a double rotation (rotating around Z for the transform and then around Y on the machine) I don't know if Mastercam will do this. The tech guys have looked at it but I don't think they understood what I was trying to do because true they got rid of the errors but the numbers are still wrong.

Link to comment
Share on other sites

I have tried to re-create your problem with a simple program I've made, but I can't. Double check all your paramaters. Pay attention to all your planes... Post the file on the FTP site if possible... I'm sure someone will help you (I don't have access).

Good Luck.

 

Rob

Link to comment
Share on other sites

Here the thing, what I'm trying to do is take one part in the top half of a chick vise, rotate it 180 and put it in the bottom half of the vise and machine two parts at one time, I can't just move it down to the bottom half because of clearance issues. I'm not trying to move it to a different face of the tomb. It needs to be machined at 0.0,90.0,270,35 and -35 deg rotations. Hope this helps clear things up.

Link to comment
Share on other sites

I've tried doing the toolpath transform rotate with multiple cplanes for 4th-axis rotation and Mcam went wacko.

The most reliable way i've found to do what I think you're trying to do is to rotate copy the geometry and reset your cplanes to the new rotations. This takes a little bit longer but the toolpath is reliable.

 

+1 MayDay

Link to comment
Share on other sites

maybe this thread sounded more confusing than it is. when transforming a complete prg you get a lot of tool changes. take each opp and transform them individualy and resort the transforms and just post the transforms.it works better. get one to work first. watch all cplane tplane options

Link to comment
Share on other sites

Yes Bobby Jack this goes back to people who only use the WCS to d othis i dont I always copy my part inforamtion into every rotation angle then label all of my operation for each tool that works on each angle take some more times but not had any problems doing it this way. You can easliy create a file that is your tombstone then everytime you bring a new part use that as a template t olocate parts on it will save you laot of time down the road.

 

Crazy Millman

 

May the Mastercam force be with you.

Link to comment
Share on other sites

bobbyjack,

 

The Transform-Rotate toolpath operation will accomplish what you want it to do if you are simply taking the same toolpath and machining on another side of your fixture or part. In the Transform-Rotate parameters, Rotate tab there is a check button near the bottom that says "Rotation view" and a "View #..." button below that. If it says "view #1" that means the toolpath will be rotated using the Z-axis of the World or Top Cplane, arranging your rotated toolpath around a selected point and placing it in opposite quadrants of the same plane.

 

If you want to use the X-axis as your horizontal axis of rotation, the "View #... button should say "View #5" to utilize the Right Side Cplane, so you start with toolpath on the Top plane and end up with toolpath rotated to the Bottom plane at 180 deg. Using the Y-axis as your axis of rotation would require the "View #..." button to say "view #2", or Front view to rotate the toolpath around. This would give the same result as before except that the index angle would output a "B" instead of "A" angle. You can also Copy the Transform operation and Rotate the toolpath again for your different angles.

 

The rotary axis angle values are post-dependent. This means that Mastercam will do the calculations correctly but your post processor will need to be set-up or modified to output the code the way you want it. It may be a simple change of a switch or two, or it could mean more complex changes. Your Mastercam reseller should have a class which discusses these issues. I highly suggest getting instruction on Transforming toolpath and generating operations to output for Horizontal machining. It takes a little patience but is easily accomplished in Mastercam. smile.gif Sorry for the long explanation but there seemed to be a lot of confusion in this thread and there are many variables to consider. HTH biggrin.gif

 

[ 09-18-2003, 03:14 PM: Message edited by: Peter Scott ]

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

Join us!

eMastercam - your online source for all things Mastercam.

Together, we are the strongest Mastercam community on the web with over 56,000 members, and our online store offers a wide selection of training materials for all applications and skill levels.

Follow us

×
×
  • Create New...