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Morph without pattern to


LucasGC
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Hi all, 

Trying to make a morph toolpath for a 5-ax surface, i have the boundary chain and drive surfaces, i've made different geometry in the center that gives me different results so i can keep playing with that, but is there a way to have it just offset the boundary toward the center? I feel like this would give me the least amount of cuts with largest stepover 

thanks

morph.mcam

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I would draw a rectangle in the center of the top pocket and get away from the circle. I drew one .01 wide the length of the top flat surface in the center and got what I consider a very nice toolpath. I also simplified the solid and removed the circle face in the center of top surface.

Here is a link to my sample: Linky:

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5 hours ago, 5th Axis CGI said:

Never thought to try just a line. I have tried a point and didn't work, but a line is a good tip thanks.

The line worked, and i used the margin so it didn't overlap in the middle so much. 

So i mean this works but it would be nice to not have to pick 'to' geometry and just have it offset the 'from' curve

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21 minutes ago, LucasGC said:

The line worked, and i used the margin so it didn't overlap in the middle so much. 

So i mean this works but it would be nice to not have to pick 'to' geometry and just have it offset the 'from' curve

That's more like parallel to a curve, morph like surf blend requires from and to geometry.

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On ‎9‎/‎17‎/‎2018 at 3:14 PM, 5th Axis CGI said:

I would draw a rectangle in the center of the top pocket and get away from the circle. I drew one .01 wide the length of the top flat surface in the center and got what I consider a very nice toolpath. I also simplified the solid and removed the circle face in the center of top surface.

Here is a link to my sample: Linky:

did you use a router for the machine def on this file

I have a full mill 3D/multiaxis sim and I cannot run this file

I'm getting a "sim not enabled for this product " yell

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10 minutes ago, gcode said:

Thanks.. I did find a workaround though

I loaded a new 5x default mill, which made a new Machine Group

then copied the toolpath to the new group

Once that was done I could open it, edit it and backplot

That's basically what I did as well, cept I didn't get the contact yer reseller warning.

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24 minutes ago, Aaron Eberhard - CNC Software said:

I didn't look at the file since it seems like it was covered, but Husker is correct.  When it comes to patterns, think of it like this:

Morph - From one shape To another

Parallel - Offset one shape

Along Curve - Perpendicular to one shape (Parallel rotated 90°).

Trick I use on Parallel is to offset or move the shape to what would be the end of the cut I am cutting. Now it will go the way you want from the start verses going from end to the start of the path.  

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3 hours ago, 5th Axis CGI said:

Trick I use on Parallel is to offset or move the shape to what would be the end of the cut I am cutting. Now it will go the way you want from the start verses going from end to the start of the path.   

You can do that, or hit the "Flip Step Over" button on cut Parameters to reverse the order.   Parallel will always start away and collapse towards it, so it's useful if you want to use it as a scallop-style toolpath.  I'm not sure why it's ordered that way, but someone long ago must have decided it :)

image.thumb.png.665981d678776b79b558b4f4bd098804.png

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