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Multiaxis Morph Flip Solid Normal


cincy k
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I have an impeller I'm working on. In multiaxis morph when I select a solid face as my drive geometry I get no toolpath creation. When I create a surface from the solid and flip its normal and use this for my drive geometry I get a toolpath created. It's almost like the solid's "normals" are incorrect. Is there a way to fix this and use the solid face for my selection?

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17 hours ago, cincy k said:

I have an impeller I'm working on. In multiaxis morph when I select a solid face as my drive geometry I get no toolpath creation. When I create a surface from the solid and flip its normal and use this for my drive geometry I get a toolpath created. It's almost like the solid's "normals" are incorrect. Is there a way to fix this and use the solid face for my selection?

if its a closed solid body the software wont rely on normals. If you are not getting any toolpath motion it could be either the tool axis control page or the Collision control page causing it. Try turning off All Collision control settings (doesn't need to be permanently but try it once for a test to see if this is the cause or not). Also try setting the Tool Axis Control Page to 5-axis and Normal to surface.

You could get some Ugly results with these settings, but i would try these changes because if it works then you will know its got to be something on one of those pages. With multi-axis toolpahts this is how i troubleshoot the problem you described because sometimes incorrect settings on collision control or tool axis control can whipe out the entire toolpath. 

I hope this helps. 

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