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Showing content with the highest reputation on 12/18/2018 in all areas

  1. Take a deep breath, turn on some soothing music... Use solid carbide instead of inserts, since they tend to be sharper and induce less stress. Rough, reclamp, finish, or rough, flip, rough, flip or reclamp, finish, flip, finish. Make sure the cutter doing the finish pass is sharp and in good shape. If there's too much stress already in the stock, consider stress relieving. Edit: I just realized that could be confusing. I'll bracket it: (Rough, reclamp, finish), or (rough, flip, rough, [flip or reclamp], finish, flip, finish).
    2 points
  2. was released yesterday among the fixes is the "More colors option causes inconsistent crashes" bug as noted, I you installed this update as PC1 a couple of weeks ago, you do not need to reinstall
    1 point
  3. Check out the attached PDF. This is all the stuff you can control with ViewSheets. What you do with them is limited only by your imagination I use them a lot to define WCS/TP/CP, Views and drive geometry levels for complex 3+2 work Also to make different setup sheets for different operations Done properly you can switch from feature to feature on your part and from setup sheet to setup sheet at the click of a mouse One minor irritant.. When you are typing in the name of a ViewSheet, be sure to end the name with the Space key or the renaming will fail. View Sheets.pdf
    1 point
  4. rough plus ? flip rough plus.. rinse and repeat. thats the general approach but might find a little more help with more info.. what size, what type of features, how much material removal and what types of tools are you currently cutting with. dynamic machining helps a lot if it has application in your type of part.
    1 point
  5. set up a right click shortcut for "Select Motion Controller Rotation Position" By default the Space Mouse rotates about file's main origin, If your model is in aircraft space, or a really big model, this can send your part flying into space at the mere touch of the Space Mouse This command allows you to control the center of rotation which makes it much easier to use This command is also located in the View menu see attached file Rotation Position.pdf
    1 point
  6. Back in the day, I used to have the same issue in Autodesk Inventor and Autocad(?) Perhaps it was Autocad Architectural or Mechanical? I can't remember which specifically. That was a long time ago . I haven't gotten to run inventor in at least 10 years and Autocad for much longer than that, but that's what let me know what to look at when I started selling Mastercam and ran into it with a customer's install.
    1 point
  7. Alot of times I am programming 2 or 3 similar parts. The first one might take half a day or more, but I can then re-use toolpaths like Matt said and the next two parts might only take an hour each.
    1 point
  8. I think you nailed it right there gcode. I did that right off the bat and got hooked to the thing instantly. Every once in a while my rotation origin will be off and I just orient it to center of the model because its impossible to manipulate the model fluidly like that. If someone doesn't know about that one single adjustment they WILL put it in a drawer and forget about it. I personally have been using one for over 10 years. With all the buttons programmed and in conjunction with my Logitech G502 with its 11 programmable buttons, I really only need to touch keyboard for typing comments and my mouse pointer movement is kept to a minimum. If you have one in your drawer, Take it out and do what Gcode says. I would say it makes my workflow 25% faster.
    1 point
  9. A 3D mouse is mandatory IMO. I have been using one since 2001 and could not work without it. They do take a little getting used to. I recommend dialing it down to it's slowest settings and dialing them up as you get used to it. After some practice, it is like you are holding the model in your hand. Aside from increasing your work flow, it also reduces the workload on your mouse hand, wrist and fingers. This reduces the chances of carpal tunnel injuries and other issues that long hours at a computer can cause. I suspect many of us would have had to find a new line of work without 3D mice.
    1 point
  10. Once you start using a 3D mouse it will be hard to go back. I have one for programming at work and one for home for when I program at home.
    1 point
  11. I also do not think a Ratio of time it takes to program vs run time exists, For example, Today i could have a part that takes me 1 minute to write a program that is Only a facing toolpath and 1 minute to run because its 1" round stock and the work piece material is plastic, then the next day i could have a another part that only requires a face toolpath and only takes me 1 minute to program just like before but this part happens to be 5 foot in diameter and is a very hard Tool steel which takes 4 hours to run. So in the first case my program to run time is 1:1 and in the second case its 1:240. or another hypothetical is 2 parts that are similar in size and material but one has loose tolerances and one has tight tolerances, i could end up spending much more time programming and running the tight toleranced part vs the loose tolerances part which is why i don't believe there is a rule of thumb or any formula for calculating programming vs run time.
    1 point
  12. 1 point
  13. Well I would hold it with a thing a giggy then I would turn it to the right and remove material on one face. Then I would machine the other face and call it a day. That is about a clear as you made it. How would I make it on what piece of equipment? What is the Material and size? What are the tolerances? What is the run quantity?
    0 points
  14. could you be a little LESS specific?
    0 points

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