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Maybe it should be max pitch instead of a hard coded pitch value
I've never done helix bore and not wanted 360 arcs and nice simple code output from the quadrant
I bet some of you guys have done threads though that have the starts called out?
Thanks for helping JP
I'm my own worst enemy, it was the linearize helix checkbox
I still think they should fix the helix bore bug, when you set the start angle and the depth doesn't divide evenly by the pitch, Mastercam seems to translate the start angle to an end angle, the the start just ends up where the math puts it.
Because I'm fighting 360 arc output issue once again, even though I set the arc parameters, I still get tiny segments
Helix bore does 360 arcs, contour ramp won't
Would post a picture, but for some reason I can't because file size too large, even if I try to re-post the same picture I posted above
I figured I could use boolean to subtract the finished part from the raw casting model, but that's against the "rules"
Results in multiple disjointed bodies as the casting is being machined on several faces
What do the pros do?
I was looking for an easy way to make sure I don't miss anything... doing a bunch of timestudies this week
Thanks Simon, but that had no effect
After searching for and installing the driver, then re-starting windows and letting it install other updates,
The same behavior in the video above is still present
Our IT guy is going to chip in with me to help answer Millman's questions shortly
It sounds like if I answer those four questions there's forty more in the chamber
System info below, but what NVIDIA settings... all of them?
Is there a tutorial or training course for this, or should I go for a computer science degree?
I'm using 2023 and the simulation basically ignores all the view settings I've tried
The views don't sync between mastercam and simulation
The workpiece moves all over the place even though I set focus to workpiece
and the view flips 180 degrees every time a new operation begins
WTH.mp4
I got an open pocket to work with 2D dynamic mill and using containment / avoidance areas
Now need to figure out the rest milling / machining from the stock
Seems like programming to the 3D model instead of 2D geo, Mcam would be able to figure out the stock without containment / avoidance
Maybe I'll figure that out next... I'll poke at it some more
Getting frustrated trying to figure out the toolpath for this 2D cut...
The face with 4 holes thru is my focus
To me it looks like a pocket with 3 open sides and an island, should be easy right
But I'd like to calculate the cut from stock model which is mostly air
17840-1_New_Machined.mcam
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