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Thad last won the day on September 15

Thad had the most liked content!

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About Thad

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    Highly Advanced Member since May 2002


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  1. Thad

    Mastercam 2020 Mask on Arc bug

    Does the old issue of using Combine Views first, before Mask on Arc, help the situation?
  2. Thad

    Mastercam file name display

    Just another one of the many annoyances of MC2017 and newer.
  3. Possibly, with a program like Resource Hacker.
  4. Thad

    Custom Tool Lists

    I'm not sure what happened.
  5. Thad

    Custom Tool Lists

    JP is no longer a forum member.
  6. Thad

    Haas blew up again

    I'm creeping up on 7 years with my Haas VF2. The only maintenance issues I've had were replacing the tool touch off pad and the coolant level float. The plastic plug for the float got corroded and fell apart from coolant eating away at it over time. I've got an 8,000 RPM spindle and it doesn't run at 8,000 too terribly often. There are also hours during the day where the machine sits since I'm the only programmer/operator. We don't run production and we only have one shift. I'm sure that's greatly contributed to the machine's life.
  7. Thad

    Setup sheet images

    You're posting in the Educational forum. Is this a project for school?
  8. Thad

    backup copies

    C'mon Ron, don't be so resistant to change!
  9. Thad

    why does raster rise and fall next to walls?

    It makes sense that adjusting the gap settings wouldn't help this, but depth limits should. Interesting.
  10. Thad

    why does raster rise and fall next to walls?

    I wasn't busting your chops...but it's not semantics. The toolpath going up the wall because the algorithm determined that it needed to (for whatever reason) is different than the tool retracting. Since your reply wasn't clear on which one you were referring to, I was just pointing out the difference. I'm not trying to take anything away from your reply, I'm simply adding to it.
  11. Thad

    why does raster rise and fall next to walls?

    Those don't look like retracts to me. They look like cut moves that, for some reason, went up the wall. There's a difference. Just sayin.
  12. Thad

    why does raster rise and fall next to walls?

    I've seen this kinda stuff before and I've always chalked it up to a minor surface variation (tolerance, etc) that isn't worth spending my time on. The cut move likely takes less than 2 seconds. I'm not gonna spend time figuring out why it happens. You gotta pick your battles. I *do* find it interesting that in your sample, the jump is right by that hole. If I found it too bothersome, I'd simply change my cut depths to a Z value not much above that floor value. Anyway, nothing wrong with asking...
  13. Old school 2D-remachining path all the way.
  14. Thad

    saving operations

    And unless you do aerospace, military, etc work, where they get anal about your tap chamfer size/angle, just spot the hole a little deeper in the first place so that you'll have a chamfer when the hole is done. No need to chamfer later, unless your spot drill isn't big enough. If you happen to use a 120 degree spot drill, you can use the web app that I made to calculate your spot depth.

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