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Bret Vanderhyden

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About Bret Vanderhyden

  • Birthday 10/13/1979

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  1. I recently updated Windows 10 to v1709 (OS Build 16299.125) and Mastercam 2018 MU2 has been running slower. I mainly notice the issue when opening toolpath parameter dialogs and navigating through the various tabs. When switching through tabs, it can take a few seconds for the new page to appear. I installed the latest driver for my graphics card (NVIDIA Quadro 4000) but the issue persists.
  2. Hi Aaron- thanks for the info on Mastercam art -- I'll definitely look into it.
  3. Thanks Josh - Multiple toolpaths with rapid retracts is typically what I do. Window select works best for multiple entities.
  4. Thanks for your willingness to help. It'd be great if you had any insight on my initial question. Do you have any pics of stuff you've done?
  5. these are customers solids, I'm not going to post them. You can make your own revolved bottle shape.
  6. this is the result of the toolpath screenshot in my initial post
  7. here's another example of custom toolpath geometry. Again, in this case the solid models were smooth, like the one on the left.
  8. And thanks for addressing the question. I'll look into this, but yes I want to avoid a lot of manual labor if possible.
  9. Hi Josh - thanks for the reply. The solid model doesn't have the wave pattern in it -- that was created in the toolpath. If it had, then yes the blend would have worked great.
  10. Here's an example of a part where I needed to create custom toolpath geometry. I'm not sure how this toolpath could be created entirely in Mastercam without a third party application.
  11. Exactly, at some point you may choose to use a 3rd party application to create geometry, whether it's a mesh, surface, or curves. You can apply standard surface machining toolpaths to a variety of drive geometry to create texture and patterns, that works great and it's a technique I've used quite a bit. You can play with the filter settings, etc. Would love to see some examples of the type of stuff you're talking about. And don't be afraid to answer the initial question in the post.
  12. What I'm talking about here is a non-standard application of CAM. When machining a part to match a solid model exactly - traditional CAM works great. When applying texture to an otherwise smooth surface -- CAM has some options but it falls short. Check out this flickr account to see some examples of work where we are using the machining process to apply texture and patterns to part surfaces. https://www.flickr.com/photos/nealfeay
  13. Is there a way in Mastercam to create geometry that will output G00 rapid moves when used as chain geometry? It would be great if mastercam would recognize particular curve fonts as rapid moves. For example, a solid line when used as chain geometry would be recognized as a feed move, but a dashed line would be interpreted as a rapid move. I often create my own toolpath geometry in Rhino/Grasshopper and I tend to create additional geometry to link passes together for optimal toolpath motion -- see attached image for example. It also means that don't have to click on multiple toolpath curves - the attached example is pretty mild in this regard. If I could make the linking geometry a different line type -- say dashed -- so that G00 moves would be output instead of G01, it would be an very useful feature.
  14. Hey MIL-TFP-41 -- That did the trick. Thanks for your help ps for those who don't know -- removing the # will uncomment the line.

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