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About Chally72

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  1. Chally72

    Hardware recommendation

    Are you sure Mastercam is utilizing the dedicated graphics card? Have you forced it to do so in the Nvidia manager? What are the average sizes of these files? Of the toolpaths? A single high end graphics card is always going to be a lot better than two SLI-bridged lower end cards. Even for gaming purposes at home where I have all the time in the world to troubleshoot driver issues and play with hardware, I would never go with a dual GPU solution.
  2. Chally72

    Surfacing spotface feature

    Here's an example of the differences in choice between Tool Tip and Tool Contact Point. Say I want to cut the valley area, including the filleted valley walls, in this part with a raster. I'll set up a raster against those 3 surfaces, and set my containment boundary to use Silhouette boundary, which produces the same thing as if I created a wireframe chain containment area around those 3 surfaces. Using Tool Tip contain, this is what we get: Note how we drive the tool tip all the way to the containment boundary edge. On this geometry, we're transitioning across a sharp edge at each end, and most of that motion is wasted time, because we already cut as much of the surface as we were ever going to cut by the time the tool was within 0.200" of that edge: Changing the method to Tool Contact point trims the path to the point where the tool tangent contact point first completes the surface, and if we turn it on, we get this: On this geometry, that trims out all of our wasted motion 'rounding' the sharp corner. On your collection of extended surfaces, you would turn this on along with silhouette boundary to get the least path motion possible to machine the full surface.
  3. Chally72

    Surfacing spotface feature

    Just another note- in 2021, all the HST paths, including Raster, have a new option to add tangential extensions that will avoid this extra surface creation and trim step.
  4. Chally72

    3D Mill external corner radius

    'Old-timers' have that "Black screen black magic"
  5. Chally72

    3D Mill external corner radius

    I think you'd be shocked at the cycle time differences on a high speed machine if you did the same surface set back to back in Flow, then Morph, with the same tool axis control setup. Because Morph is pathing across a mesh in the background, the vectors and linear motion deltas are not quite as clean as paths that work directly off of Surface UV's, and a fast machine will expose this in terms of total cycle time.
  6. Chally72

    3D Mill external corner radius

    Just a few more months for those who don't want to use Beta software... Applications is testing on-machine far in advance of Beta cycle, so I have a different tolerance for risk than most. Need a lot of coffee for red button reaction time during very early builds! Here's some cool examples of reflowing UV's of a surface that didn't align well with an adjacent groove surface, and where the UV was initially a simple grid that caused a lot of unnecessary relinks where the groove surface narrowed at the top end:
  7. Chally72

    3D Mill external corner radius

    Right- I usually passed it up if I was trying to toolpath more than one surface and the UV's weren't already aligned. Viable in my mind here is viable in terms of time commitment vs result. The 2021 tools allow you to edit the UV grids of groups of surfaces to bring them all in line with each other, and the really powerful new tool is to reflow the UV's of a surface based on curve sets. I've used it quite a bit already to perfectly blend UV grids on surface sets exactly like this pocket fillet loop- something that in the past I would have given up on almost immediately and gone straight to Morph- sacrificing the clean motion of Flowline just to get a path without major geometry creation/edits.
  8. Chally72

    3D Mill external corner radius

    There are some cool new Reflow UV tools in 2021 that would make Flowline a very nice viable path on these surfaces here....
  9. Chally72

    "internal Operation ID" In Tool Path Manager

    The idea of internal Operation ID's is that they are never renumbered or changed, and become permanent references tied to that operation upon initial creation. Why do you need to show the Internal Operation ID's to begin with? Typically, these are only leveraged for chooks and other tools that need a permanent key for the operation regardless of if the user reorders it or not.
  10. Chally72

    Building holders in standalone tool manager

    I actually misspoke- you can ALSO adjust the projection between a holder and extension within Mastercam as well, by right-clicking on the assembly in the Tool Manager, selecting Edit Projection, and using the same method of CTRL+clicking the parent component. Sorry!
  11. Chally72

    Building holders in standalone tool manager

    You can adjust the projection between a holder and extension in the standalone Tool Manager, but not in Mastercam currently. If you select the parent component in standalone Tool Manager and then CTRL+Drag, it works the same way it does when setting tool stickout. I don't have my 39.5 foot pole to poke the trim comment right now...
  12. Chally72

    Solids highlight color

    JoshC is correct- looks like stipple highlighting was turned on on your home setup. A note- Stipple and Glow highlighting options more sensibly reside under File | Configuration | Selection for 2021. Both of these options are on by default right now for the public Betas.
  13. Chally72

    rest milling

    Correct- if changing planes while doing rest roughing, setting up the Stock page to directly calculate based on previous operations in different planes can have adverse effects. I attached a simple little example showing a block with a 2D dynamic, a Stock Model based on that operation, and then an Optirough rest rough that references the Stock model. Usually, I tout best practice as modeling your stock as a solid body, and creating a Stock Model operation as the very first operation in your toolpath tree and referencing that solid. This skips Stock Setup stock (under the properties of the machine group) entirely. In this example, though, I wanted to show how 2D Dynamic automatically picks up on Stock Setup stock settings, so I've used Stock Setup here to create the initial stock. Let me know if you have any questions! Stock.mcam
  14. Chally72

    machine simulations

    Hey Terry, Same here, if you wanted to send me a Z2G. I'll take a look at it and if I can't find a solution, I'll make sure the right people see it. -Dylan
  15. Chally72

    rest milling

    Hi MetalSlinger, The short answer is you're free to use whatever toolplane you want if you're using a rest stock model, but plane definition for stock models can be tricky if you're moving toolplanes around and don't understand what's happening to the stock model orientation in the background. If you can upload a file, we could step through how to set it up best for your particular example.

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