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Frank Caudillo

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Everything posted by Frank Caudillo

  1. I bought one of those for myself to use at home (wireless version), and it works just fine. It doesn't have all the extra programmable buttons like my Pro at work, but still nice to have for 3D work.
  2. This could very well be the case. I'm also working with multiple pieces of cut stock so that could be slowing it down as well. Also... just looked at the OpenGL accel and it was checked off. Activated it and voila! Everything moves smoothly. Thanks!
  3. It lags before I start running the simulation. With my fixture STLs visible there is quite a bit of lag, but when I turn off their visibility and only show the cut stock, it moves around smoothly. In this case, my fixture STL is a horizontal tomb with vises on two faces. With simpler fixture STLs there is little to no lag at all.
  4. Hey guys, I'm having some lagging issues in Vericut when dynamically rotating the models around for different views and such. It runs fine during actual simulation, but it doesn't move around smoothly, especially when I'm trying to zoom in. I'm not running machine sim, just regular verification. I looked up some solutions and one was just downloading the current drivers from Nvidia (graphics card is a Quadro K2000), but before doing that I was wondering if there were some simple settings I'm not aware of, or if we just need to update the card. Our workstations are about 2.5 years old with Intel Xeon E5 3.5GHz processors, 16GB ram, on Windows 7 Pro.
  5. Keep it simple! I'm think about the simplest ways to do things. I've only been programming for a little over a year now, but I've been trying to develop good programming habits and one of them is keeping it as simple as possible. It's usually quicker and less of a chance for things to go wrong.
  6. I have mine docked at the top of my graphics window, below my collapsed ribbon bar. Very handy.
  7. That would be a lot of trimming geometry. If it were me, I would create boundaries that keep the shank from hitting and let it do its thing. You might have to have to create separate boundaries and approach from each side, but it should work.
  8. Apparently they rotate backwards from the factory? I was told that positive axis rotation was clockwise when viewed from the positive side of its rotation axis. In this case, A should rotate clockwise when viewed from X+. That was not the case when we got them so we reversed them. The 2014 was simple, when we got our 2016, not so much. We obviously couldn't reverse them on our own, so yes, I had to go into the MD and reverse the rotary direction to post out "backwards" for our 2016 until the tech came out.
  9. I can't stand this. Our 2014 VF5 was able to reverse the rotation of the rotary 4th with a simple setting change. Our 2016, on the other hand, needed a tech to come out and install special hardware and new parameters. Ugh.
  10. Good idea. I'll do that once I get everything back the way it was, lol.
  11. I hope it's not too off topic for this thread but, on the subject of the work space customization, has anyone had any issues with the Mastercam.workspace config file becoming corrupted and causing crashes on startup? It happened to me once a few months ago and just did it again yesterday afternoon.
  12. Yeah, it's tricky sometimes getting the tool to start where you want. We're trying really hard at our shop to do absolutely no hand editing of code once posted, though. That's why I've been learning a lot about post editing so we can automate as much as we can inside the CAM file.
  13. Whatcha makin' there, J? Those fixtures looking oddly familiar, haha. Here's mine, nothing fancy.
  14. Thanks Colin! This makes sense. Reading through the MP guide I have seen where they're using more specific numbers for all of the new toolpaths, etc. I'll get the newest MPMaster and copy that in. Thanks again!
  15. I've come across an issue in a few of our posts that, while not really causing issues, is kind of annoying. Whenever using a highspeed project toolpath I'll get a post error saying "the value of the string selection variable is out of range: 15". I look up the line the error is referencing in the post and it takes me to this post block: pstock # Comment amount of stock to leave spaces$=0 if (opcode$=13 | opcode$=14), [ if opcode$ = 13 & hst_flg, n$, pspc, scomm_str, "TOOLPATH - ", *sopnotehst, scomm_end, e$ else, n$, pspc, scomm_str, "TOOLPATH - ", *stoper, scomm_end, e$ if tool_op$ = 132, [ n$, pspc, scomm_str, "STOCK LEFT ON WALLS = ", *stock_walls, scomm_end, e$ n$, pspc, scomm_str, "STOCK LEFT ON FLOORS = ", *stock_floors, scomm_end, e$ ] else, [ n$, pspc, scomm_str, "STOCK LEFT ON DRIVE SURFS = ", *stock, scomm_end, e$ if check<>0, n$, pspc, scomm_str, "STOCK LEFT ON CHECK SURFS = ", *check, scomm_end, e$ ] hst_flg = 0 ] if stockleft, [ if opcode$ = 1 | opcode$ = 2, [ pbld, n$, scomm_str, "Z STOCK TO LEAVE = ", *stock1, scomm_end, e$ pbld, n$, scomm_str, "XY STOCK TO LEAVE = ", *stock, scomm_end, e$ ] if opcode$ = 19, pbld, n$, scomm_str, "Z STOCK TO LEAVE = ", *stock2, scomm_end, e$ if opcode$ = 4, pbld, n$, scomm_str, "STOCK LEFT ON DRIVE SURFS = ", *stock, scomm_end, e$ ] spaces$=sav_spc It only has to do with posting out stock to leave, etc. so it's not really hurting anything, but it's annoying to get post errors and the other programmers might not know what it is and think something is seriously wrong. I've looked through the MP guide and found that the opcode for the Project path is 132 and it's saying it's out of range for this string select table: #Select operation note shst00 : "CORE ROUGHING...." # String definition shst01 : "AREA CLEARANCE..." # " " shst02 : "WATERLINE........" # " " shst03 : "CONSTANT STEPOVER" # " " shst04 : "HORIZONTAL......." # " " shst05 : "RASTER..........." # " " shst06 : "PENCIL..........." # " " shst07 : "FLOWLINE........." # " " shst08 : "BLEND............" # " " shst09 : "SPIRAL..........." # " " shst10 : "PROJECT.........." # " " shst11 : "ROUGH REST PASSES" # " " shst12 : "FLOWLINE........." # " " shst13 : "M.FINISH........." # " " shst14 : "M.ROUGH.........." # " " sopnotehst : "" # Target string fstrsel shst00 hststyle sopnotehst 15 -1 I'm just trying to figure out exactly how to get this all to work without error. Thanks in advance for your guys' help!
  16. That makes sense. I'll keep that in mind as a solution for next time. Thanks, Ron. Lol, my boss literally just showed me this. So simple. Thanks, Colin.
  17. Does Raster (or any of the new high speed toolpaths) not really care about the approximate start point you set? I set a start point at one end of a surface and it starts at the complete opposite side. I'm trying to control it so it moves from top to bottom while stitching a surface but it just decides to do what it wants. Any thoughts?
  18. No problem! I missed that you were trying to do a "from-to" translation - I usually use that by just selecting existing points, but it makes sense that you should be able to put in your coordinates with the space bar.
  19. For geometry translation or geometry creation? For geometry creation you just select what you want to create from the ribbon bar and hit the space bar to bring up small window to enter in your XYZ values. Not sure about translation - I just use the options from the translation dialog window.
  20. That's great to hear Colin. I know myself and many other people appreciate the work you do to provide this information - we all know how difficult it is to find proper instruction on this topic.
  21. I feel like that might be a post thing. Maybe a format statement change? Just tried it on my end and I defaulted to 4 digits total, even when I put in two leading zeros and three digits.
  22. I've been after the same thing with not much luck. As you've said, Colin's classes on eapprentice are no longer available and I even got a response from CNC software stating they had no plans for Post classes this year. I've been going through the documentation, looking through posts, studying whatever I can, etc.
  23. Is this before or after the dimension entity is already "set"? I know that once it has been accepted you can select it, "analyze entity properties" and then use quick edit to move it around, etc. Not sure if that's what you're after or not.

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