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I have the top of the holes selected not the bottom but my hole depths are all the same from the point selected, my concern is I am drilling .03 holes .125 deep and with the contour I have to have my retract set at an inch to clear the part and was looking for a way not to drill an inch of air above the part
I am trying to drill holes at different z depths and checking incremental under reference hieghts does not seem to be controlling the reference on each individual hole. Am I doing something wrong?
I have a part with a 3/16 wide slot and the bottom is not 2D it has a contour to it, i want to just run a 3/16 ball endmill around it and have it just follow the contour. What would be the best toolpath to use?
on the right side the 2 areas outlined in yellow to the top and bottom of the strange shaped thru hole need to angle down into the thru hole but have a verticle wall
Sorry John thank you for the input i have attached a file with most of it done except for the area i am having trouble with i am looking to angle just one wall all the way to meet the opposite side of the pocket
FILE.MCX-5
I am pretty new to creating solids and am looking for a tip on how to creaet something. I have a large solid face and I am looking to create a pocket with an angled bottom. What I am trying to create basically looks like a whistle notch with a vertical wall not a perpendicular one. Any direction would be a great help thanks in advance guys.
FILE.MCX-5
Thanks for looking into it and your right Zig-Zag does work, also I guess i should have mentioned I was using one-way. I looked at the code too and it looked alright to me too.
Thank you for logging it John
When I post out a facing tool path with depth cuts I get a Warning !! ................... Invalid tool motion detected within depth cuts. Operations require regeneration. Cancel post processing? ........... Then when I cancel the op turns dirty, I regenerate it and it is ok but when I try posting it I get the same error again. Anybody seen this before?
I am trying to mill a slot and i keep getting an error that the toolpath will not generate. last time i used this path and it has been awhile i remember i think that you had to create the geometry a certain way any help or suggestions would be great ......... i am using X4
I am kinda new to solids and i am trying to creat a fillet from a solid that is kinda shaped like a hockey puck to a cone that is sticking out on the side and i am and using face to face fillet and keep getting an error that says : Both sets of faces must include faces from solids . they are both solids so i am looking for a little help like i have a seeting wrong or something
i am using X3
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