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In Mastercam - you have 9 ways to skin a cat. I would prefer "Swept 2d", even though it's not spirial, it does produces arcs and least number of code lines.
JP_SPIRAL(1).mcam
Tim, Thanks for your reply:
First of all: I have just started my journey into Mill-turn programming. The issue that I'm describing was brought to my attention by a Junior Mill-Turn programmer. I know it makes no sense. Everyone, Including Applications Manger @ Mazak, is telling me: there must be a problem with the "Wait Codes". I'm just describing an issue from some one else's words.
I'll get to the bottom of it.
Hi Ron,
Thank you for reply:
The G-code was NOT generated by MT. We just manually moved some M-waiting codes around to allow both Main and Sub to to work Independently at the same time. Yet, the Sub is not working as intended. It does seems like both Main and Sub are synchronized. We are not doing Pinch Turning at this time. If I understand you correctly, It's possible to Pinch Turn different turning profiles at the same time. It just happens that in our case it's on different spindles and that's why it's not working correctly?
Thanks.
Hello Mastercam community.
Appreciate your help.
I'm having a little problem with INTEGREX i-200ST.
I'm using an upper spindle to make an OD finishing cut on Main spindle(that takes a long time.)
Meanwhile, I want to do some OD roughing with the lower turret on the Sub.
Basically it doesn't allow me to have Main in G1 and Sub in G0. As soon as Sub reads G0 it waits for the Main to read G0 and only then G0 on the Sub is processed.
Seems like a safety feature. Anyone seen anything like that?
Thanks.
The entire toolpath is Entry, except the last contour at the final depth. The Helix is circular, it can't profile ramp.
Cimco's HSM addon looks promising. Only if it worked correctly, direction of cutting does not work "both ways" and it does not recognize "rest stock" correctly!
pocket.mcam
Same toolpath, as 3D contour with cutter comp off. Saved modified geometry. Do I have to make my own ramping?
Ridiculous!
Funny thing is: the original pocket g-code is 935 lines long while this one is 917 lines without filtering.
Lead In/Out needs be fixed so it points inside the pocket: I love and I hate Mastercam at the same time
The toolpath here is a "Surface rough pocket". The toolpath looks very nice except the plunge! I just don't understand why most of the legacy toolpath's don't support ramping!
The only way to avoid the plunge is to plunge outside containment.
It's a non center cutting tool, I can't plunge with it.
Mastercam is Ridiculous!!!
Surface High speed(Horizontal Area)
I like to use for flat area's. Very efficient. Recently I cheated by using "2d dynamic mill" for finishing purposes. You need to filter it to get nice arcs. (Is there any other finishing tool path like that?)
Pocket has too many (lead in/lead out) leaves marks.
Lets have some fun: you where tasked with finishing the Z level of the Saturn rings. What is the most efficient tool path?
Don't worry bumping into the planet-as it's a gas giant!
This one is a 2d high speed dynamic milling. Produces a toolpath of 600k, with some filtering can be reduced to 15k.
Am I missing something? I couldn't find a finishing toolpath to produce similar results.
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