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Enabling debug in posts


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I was told by a co-worker that you can set some switches in a post to have it more or less map the path it takes when processing and show that in the final output. He said he did this in V9 and I am trying to make X do it. I have changed zero's to one's and one's to zero's in the section with bug1$ and fastmode$ but seem to get no different output. confused.gif

 

What switches do I have to throw to have the post processor do this? Is it even possible? I am trying to figure out exactly how the logic flows through the post so I can make the setup sheet post create a file formatted like the ones our company has used for years.

 

Years ago I was pretty decent in gw-basic, quickbasic, and Visual basic for DOS. (Yes, I'm a hair beyond the middle age hump) I never made the leap to windows programming and even though I have Visual studio at home, have done little more than install it.

 

I believe that once I understand the program flow, i.e. where the post is entered, what is run first (psof?) ect... I will be able to make it do what I want.

 

I have gotten the v9.1 Post processor reference guide from our re-seller but I hate pdf manuals. Hard copies are so much better to bounce around in whilst learning.

 

Sorry to ramble, frown.gif

 

Thanks in advance for any help,

 

Rick

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Thanks, I'll try that out.

 

I'll admit the PDF's are linked nicely. I guess I'm just old school and find it easier to have my resources in print on my desk so I can easily read them while I have what I am programming/editing on the computer screen. It's just a preference of mine. Having hard copies keeps the mouse movements from application to application, back and forth, while I "experiment" to see if I can get the results I want, down to a minimum.

 

Thanks again for the help, I am so appreciative of the great support the people of this forum give. (and quick too!)

 

Rick

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