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Duckman

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Posts posted by Duckman

  1. Dear all members/moderators,

     

    Thank you all for your patience and technical expertise during these past four months. I have learned a lot from this forum and from my work about MasterCAM, although I think I've only scratched the surface. However, my co-op work term here is nearing an end, and thus I will not be bombarding this forum anymore with endless chook programming questions. I will be returning to Systems Design Engineering classes at the University of Waterloo, Canada in September. It's been a great pleasure to learn from you guys. Special thanks to Bullines, PDG for their technical help, and James Mayette for his encouragement and support.

     

    Sincerely,

     

    Simon

  2. when I create a primitive solid sphere in front view, and then convert the solid into STL ASCII, the resulting file contains duplicate triangles, as well as "triangles" which have normal (0,0,0) and a duplicated point. However, when I create the sphere in top view, everything is fine.

     

    Any ideas why this happens?

     

    THanks!

     

    Duckman

     

    [ 08-23-2002, 03:59 PM: Message edited by: Duckman ]

  3. a variety of parts would be nice...it'd b great if my chook works on even the most complex chook, but if it doesn't work i guess i'll have to test wtih simpler ones first...size is not an issue...I'm not sure what the solid option is..but I think I have it...

     

    thanks!

    could you send it to [email protected]

    thanks!

  4. in the CHOOK API's CHAIN structure, there are two boolean members, "closed" and "branch", which flags if a particular chain is closed, and has branches. The variable that seems to define what a "branch" and what consists of "open" seems to be nc_tol, and this sets the "chaining tolerence" in screen->configure. From my work, it seems that this tolereence is coupled to both the minimum length of an ent to be considered a branch and the "openness" of a chain (ie, the minimum distance between two endpoints to be considered that two entities are not "connected") thus, if this variable is set to a higher number, a more chains would be considered "closed", but also increases the likliehood of a branch being detected. I would like have it so that open chains are not detected, and branches are also not detected...is there a way to do this? or do I not make any sense at all?

     

    Thanks!

  5. yes...i am using the function to essentially break a spline that is very close to a complete circle...when I bbreak the spline, with chord dev of 1, the resulting arcs all have the same diameter and center point to within .000001. Conceptually, I am thinking that all these arcs should be merged into one big arc, but it doesn't seem to be happening...any ideas why?

     

    THanks!

  6. actually, that function will convert a spline to a single arc/line if it fits. I need to break any general spline into constituent arcs/lines. I've been told that the only way to do this is with exec_func(brkarcs)...I was hoping for a more automatic process, but maybe one doesn't exist...any ideas?

     

    Thanks for all help!

     

    James: My projects are going well...But deadlines are approaching quickly, and I've just started my most complicated endeavour! Thanks for encouragement!

  7. From this can I infer that NURBS surfaces are not exact representations? If I wanted to intersect a plane with a spherical surface, and the surface is NURBS, I get a spline that approximates the circle of intersection but is not exactly cicular. If my surface was a revolved surface, would I get a circular arc of intersection? (I will experiment with this right now...)

     

    Thanks for you help!

     

    okay tried it, and I still get a spline...so I am unsure about the exactness of a REV_SURF

     

    [ 08-01-2002, 10:15 AM: Message edited by: Duckman ]

  8. if i save a mastercam part as a STL ASCII file, does it take the part, section it with parallel planes, and store each section in the text file?

     

    If so, what is the structure of the ASCII file? I cnnot make heads or tails just by inspection.

     

    Thanks

  9. has anybody used this CHOOK function? I am just trying to intersect a sphere with a horizontal plane, but am getting weird results. The sphere was created as a revolved surface about it's diameter. AFter I icall the function, it creates a spline that is approximately a quarter circle. Shouldn't the intersection be a circular arc?

     

    Thanks,

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