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Importing 2d high speed operations Z depths all over the place


CAMELLO911
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Hello,

 

I was wondering if anybody else notice how the z depths are not kept when you import a 2d high speed operation.

Im using X6 mu2.

 

When I import a 2d high speed operation (that when I exported it, all the parameters including z depths have been set to what I want them to be)..

The moment I rechain it the first time , the Z depth changes to (apparently related to the z depth of the new chain).

The problem is sometimes the new chain is almost never where I want the z depth to be at.

 

My question, Is there a magical check box somewhere or is it just the way it is now?

 

Thanks

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