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enricgi

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  1. Is it works well Mastercam v9 with a computer with ATI graphic car?
  2. Is it compatibility the graphic card Geforce 8800 GTS with Mastercam X2?
  3. Zerren, thanks for your help and code. I will try with it. Enric.
  4. Hello, I'm using the function chain_all_selected() combined with the TEMP2_BIT and it works well. I have only a little problem: The function uses the color of the entities and creates a separate chain for each color found. My question is: Is there any manner to get a unique chain regardless the color of the selected entities ? Using: McamX MR2 SDK Thanks. Enric.
  5. Hi Bryan, thanks, the get_levname() function works fine. Enric.
  6. Hello, in X SDK I can see next set functions related to levels: set_level_visible(int level, MC_BOOL visible) get_visible_levels(int *n_visible, int *vis_list=NULL) get_active_levels(int *n_active, int *active_list=NULL) get_level_number_from_name(LPCTSTR levelName) My question is: is there any function to get the Level Name from the number ? Thanks. Enric.
  7. Hi Bryan, the gl_shading_on works fine ! Thanks ! Enric.
  8. Is there a way to know if the shading is active ?. I found a function named gl_fulltime_toggle() that if shading is on turns it off and viceversa. But I could not found any function to know if shading is on or off. I've tryed the variable gl_dynamic_shade with no success (it is always TRUE). I'm using SDK mr1. Thanks.

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