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Hi all, I am using someone else's program as a template to machine a part. I'm doing this because the part's are almost identical except for a few angles of some features. While redoing the avoidance geometry selection of an OptiRough path I had a bit of trouble finding what level the geometry/solid used for selection was on. I ended up just using the Arrow used to select additional geometry and then turning on and off levels one by one until I found the highlighted features. I believe someone once showed me a way to find level details very quickly but I think it was for something else other than Machining/Avoidance Geometry. I'm hoping there might be something similar to find the source faster than my current method. I need to re watch the 2 hour tutorial someone gave me on Vericut because I have a feeling it may be mentioned in there already....
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