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Trying to cut the walls of a semi-steep pocket that has no floor. I want to climb mill, but using tool motion from bottom to top.
The tool path wants to go around the perimeter of the pocket in a counter-clockwise motion, and I need it to move clockwise.
Is there a way to force the overall direction of travel?
We are currently going in the direction of the red arrow, and I want the green.
I have played with start locations, containment boundary chain directions, and sweep angles to no effect.
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