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surface using points


B747US
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The only thing I can think of at the moment is to create splines along the points, picking points that lay within say a certain Z depth of each other, then create more splines depending on variation in Z.

 

Then you will have to loft a surface of the varying splines.

 

HTH

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thanks Robk

but didn't work, I send my question to Ernie to see why it didn't work.

 

Hi Lee

what you said was my only way of doing, which since I don’t have a sufficient point pattern I can't do that, points are not in line and don’t have same "Z". I should say you try the Ernie's C-hook, looks like lot of people used and loved it.

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