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Thanks for the replies. I did go through the solids tutorial book if thats what you mean. I did build all sharp to start. And by the way I love the initial building of the part(very fast) and minimal geometry. When it came to filleting things slow down considerably over surfacing. Of course it could be due to my inexperience. The thing that puzzled me was I have some areas that are symetrical, one boss would fillet perfectly, the other one wouldn't. Both bosses intersect the body in exactly the same way. It just doesn't make sense in my little head!!! I am being patient, I started over trying a different area as my main body. It didn't make much difference. Soon I will have to bow down and finish in surfaces, which I thought was an evil act, but after reading your responses I guess it is an accepted weakness. I thought that solids was that magical solution to all our designing problems. I am sadly mistaken.
I've been surfacing for 5 or 6 years. I have v8.1.1 and bought solids with it. Im on my 5th job using solids. Its alittle more complex ( somewhat small detail). I am having trouble with fillets and corner radii. I can't seem to get them to work in quite a few areas. .125 fillets and .06 corners. I know I can do it in surf but i dont want to give in. Please advise
Thanks,
Barry
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