Jump to content

Welcome to eMastercam

Register now to participate in the forums, access the download area, buy Mastercam training materials, post processors and more. This message will be removed once you have signed in.

Use your display name or email address to sign in:

3D wireframe contour toolpath


Sigurd
 Share

Recommended Posts

I hope this picture shows what I'm trying to do. I'd like to run a 1/16 ballnose endmill around some 3D wireframe. It appears to be working, but if those surfaces were any more complex, I'd need to drive that with those surfaces and not the wireframe. Is there a way to do this with the surface toolpaths? I'd need it to machine the surfaces, but follow that curve, and take a few multi-passes. Thanks.

3D contour.jpg

3D contour.zip

Link to comment
Share on other sites
1 minute ago, JParis said:

Surface Finish Blend would be my first goto....second I would create a flat track surface above the are you are looking to cut Surface Finish Flowline the flat track and then project that tool path down onto the surfaces..

 

Both of these are much less complex than my idea. I love this forum

Link to comment
Share on other sites
1 hour ago, Jake L said:

Any chance you can upload a file so we can all play with the same thing?

My first thought was unified project with multi pass. I'm sure there's many ways to accomplish this.

There's a zip file in my post. 

I don't have multiaxis.

1 hour ago, JParis said:

Surface Finish Blend would be my first goto....second I would create a flat track surface above the are you are looking to cut Surface Finish Flowline the flat track and then project that tool path down onto the surfaces..

 

Will give it a try, thanks.

Link to comment
Share on other sites
4 hours ago, JParis said:

Surface Finish Blend would be my first goto....second I would create a flat track surface above the are you are looking to cut Surface Finish Flowline the flat track and then project that tool path down onto the surfaces..

 

I'm going to plead ignorance here, but doesn't Blend need two chains? 

By "flat track" are you saying to project the 3D wireframe above the part and then create a flat boundary surface?

Link to comment
Share on other sites
2 hours ago, Sigurd said:

m going to plead ignorance here, but doesn't Blend need two chains?

Not really, but do not change the subject. He already have 3D curve. Transform offset the  3D wire frame by .045" then you have your second Chain.

Blend works fine. I do not have 2021 here I did it on 2024.blend2.thumb.jpg.4c49518d3f1be44ed0bf8212ad0e0433.jpg

  • Thanks 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

Join us!

eMastercam - your online source for all things Mastercam.

Together, we are the strongest Mastercam community on the web with over 56,000 members, and our online store offers a wide selection of training materials for all applications and skill levels.

Follow us

×
×
  • Create New...