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Swept 2D toolpaths


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Obviously I am missing something I am trying to create a swept 2d toolpath in X2 and I am not chaining it properly. The form is a 90 arc across the face of a block SO I am first choosing the arc as my along then the length of the block as my across. With the intersection of the 2 as my defiining point. What is the proper order of selecting the geometry to get this cutterpath to work

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quote:

mill in only one direction

The toolpath itself doesn't allow for that, but there is a chook that does. I think it's called Swept2R.dll. After you create your swept toolpath, run the chook. You'll also have options of adding roughing passes with the chook, but I don't like they way it works. Maybe I don't understand how to use it.

 

Thad

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I was just curious how many use this swept toolpath regularly

I use 2D Swept more than any of the other wireframe toolpaths and I use it regularly. In the last 3 days, (off the top of my head) I used it at least 14 times.

 

Welcome to the forum! cheers.gif

 

Thad

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swept2r works o.k. to convert to a roughing toolpath. It is what it is, no entry options (draw your own), it's not a consistant stepover (based on where the swept 2d made a pass), etc... But it does work to create a roughing toolpath.

 

 

I don't use it to convert to a one way milling finish toolpath, as it modifies the nci data and then "locks" the toolpath. So everytime you want to make an edit you need to unlock, regen, re-run the chook. Instead, if you make your toolpath cut a closed chain and use the toolpath trim function to make it only cut the area you want it will cut in one direction and it stays associative. Make a change and just do a regen and your ready to go.

 

 

I use swept 2D all the time. The trim function is very useful with ALL of the wireframe toolpaths.

 

JM2C

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