Jump to content

Welcome to eMastercam

Register now to participate in the forums, access the download area, buy Mastercam training materials, post processors and more. This message will be removed once you have signed in.

Use your display name or email address to sign in:

Verify for multiple vices


Guest
 Share

Recommended Posts

I verify my first operation that is in vise#1 and uses wcs#1 and save the STL file. In my 2nd vise I want to see the part from vice#1 flipped over so I can cut the bottom. I programmed the vise#2 part, which is really the bottom of part#1, as a separate part next to part#1 in the same file. I change from wcs#1 to wcs#2 to get ready for the next verify. I change the stock setup stock view to wcs2. When I go to use verify the part is not in the right place and is still down on vise#1 so how do I flip the part over and get the part to be in the right place for wcs#2 op#2?

Link to comment
Share on other sites

Translate between views got her done. I'll try that rotate deal next. Took quite a few steps to get Mr. STL where I wanted him to live for awhile. Glad I don't got to do a lot of this. Any Chook that makes work'n with Mr. STL faster?

Link to comment
Share on other sites

When you are using Transform STL, the default is to only display up to 5000 triangles. If you set the #tris to "0", it will display them all.

 

One thing I always try and do is never change the "Stock view" (stock WCS/Plane) in Stock Setup. It will mess you up every time. I always use "Top" and create a solid in place where I need it for the first op.

 

Something else that makes it difficult to use the Transform STL function is the inability to measure distances on the STL mesh. What I do sometimes is do a "File - Merge" and I bring in the STL file as "lines" under the options.

 

This brings in the STL model as only lines, but it makes it very easy to do a transform/rotate and be able to snap to endpoints of the lines.

 

Then I write down the transform/rotate angles and distances, and make sure I leave a couple points on the screen that I use later. I then delete the STL line wireframe, leaving my points I created.

 

Now it makes it pretty easy to use Transform STL and enter my distances or pick points.

 

When you bring in the STL as lines, it also makes it easier to find the centers of holes because you can create a circle by edge points. It can be a real pain to line up a "hole" in and STL file with a pin on a fixture...

 

Hope that helps,

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

Join us!

eMastercam - your online source for all things Mastercam.

Together, we are the strongest Mastercam community on the web with over 56,000 members, and our online store offers a wide selection of training materials for all applications and skill levels.

Follow us

×
×
  • Create New...