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roughing


sjunior
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+1 on Millturn. Roughing pockets can be 2D or 3d in 3 axis moves, 4 axis moves, 5 axis moves. You can do toolpaths/surface/rough/pocket which can be used to complex geomtry making a inside pocket and outside pocket, then you can use boundraies and create a surface/rough/pocket then so like a stair step effect down a block stock wit ha 3d shape on it in other words the possiblities are endless plase tell us the Version, Level, If you have all the latest and greatest service packs, and if you have solid. Then put up a spefic problem and we will see if we can point you in the right direction.

 

Crazy Millman

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