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Thoob
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Or use the silhouette boundary.

 

 

Typically Bill, that doesn't come out close enough.

 

I only use Silhouette Boundary for containments and such. If I need cutting geometry I shy away from it.

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Create curve slice is my method of choice. Once you get the geo, use the shift key and click one of the entities, the entire chain should get selected. If there is a break in the chain try rotating the solid about the z axis some oddball number (6.4 deg or something) then do it again.

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