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New PC, CPU won't go over 13% on Surface Toolpath Generation


Mr. Wizzard
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So, I've got a new pc going, details in signature.

Running X6 MU3 and doing surface toolpaths.

When it's calculating one, the CPU usage won't go over 13% and locks up mastercam. Many times I close it, after waiting 15 or 20 minutes.

How can I get my processor to "work" more and get this thing sped up?

Am I incorrectly assuming this thing should fly or do I need to adjust settings somewhere?

Any help would be greatly appreciated, as I am no IT wizard :no

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It doesn't appear to be using all 8 cores, though, only 4 of them.

And why would they work faster on an older computer than a newer computer? If I run the same thing on an older one, it's much faster.

it's not a tough toolpath, but takes 7 minutes to regen. i'll try in X7 and see what happens.

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Hi,

Operation #1 in your part has arc filter turned off and it regens on my computer quite quickly. Operation #2 has arc filter turned on, at 5% for cut tolerance and 95% for arc fitting and it takes a long time to process. I moved the slider to a 30% - 70% position and regenerated and it regenerated relatively briskly and output arcs for the motion. To get the fullest arc fitting, you'll need a filter tolerance slightly larger than the cut tolerance but they can be pretty close. 45% / 55% or 49% / 51% might do the trick.

 

Oh, and, yes, classic surface toolpaths are not multithreaded and still process in the main thread, so, patience might be required. If things are just taking time, you can press ESC to terminate processing.

 

Bill

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billb

I tried changing the filter to 35% cut 65% filter and that fixed it and gave me a 25 second regen time.

Also, I changed the scallop height from .005 to .002, just to make sure it was crunching.

that did speed it up, however, I'm curious as to why?

I'll have to try on the old computer later to get a comparable time, as I think it will run faster.

I'll keep experimenting, thanks.

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