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somename75

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Posts posted by somename75

  1. I did try to surface finish horizontal toolpath, but like every time before that I have tried to use the new tool paths it pukes on my model for some reason. I consistantly get an error " Unable to extract (at least) one solid face" I sent it off to my dealer yesterday, but have not heard anything back yet. I guess this is why I am frustrated

  2. Thanks for the input all. I am familiar with your method Colin, but it doesn't suit this case. I am only pocketing .03 deep so the a higher radial engagement is prefered, plus high speed techniques dont lend themselves to the POS that I have to code for. So it sounds like pocket doesnt work properly, or is this more of an enhancement request ?

  3. Is anyone having issues with pockiting passes leaving little islands where it shouldn't. I have been playing around with the stepover percentage with little luck trying to get it to clean up the floor. If I tell it 60 percent stepover and the tool is a flat endmill it seems to me that there should never be a part of the floor that doesn't get cut.

  4. Thanks a lot man, that really helps me out. I figured it would be a relativly simple part for someone with a little experience. Right now we do this in 4 different ops and we are discussing the possiblity of doing it in one op. Thanks again for your help.

  5. I have uploaded a sample part into the X2 files folder called integrex_sample. I am trying to get an idea of how long it would take to program a part like this on an integres so it is done in one shot. Just trying to get an idea of how difficult it is to program for an itegrex style machine. I was thinking that it could be done in 8 hours or less. Thanks

     

    Dave

  6. I couldn't agree more that this machine is a pos, but it is all I have to work with for the time being. I am using a 3 flute drill at 40ipm, because I need a very good finish, and need to hold +- .0005 on the dia. There is no thru coolant. I was hoping to be able to combine the xy and z moves from one holes R plane to the next holes R plane. Thereby eliminating the need for Z to stop, then xy to move then stop, then z start again. I hope that helps explain things a bit better, thanks for all your replies and suggestions, any more ideas would be awesome

  7. I have a family of parts that I have to make on a newer Fadal. There are a huge number of holes in each part, so I am trying to find a way to squeeze more cycle time out of them becuase they are going to be pretty high volume soon. There is a lot of time being wasted in re-positioning between holes and I was thinking that it would a lot quicker if there was an arc move that positioned the machine from one hole to another. In other words I am trying to get away from drill, move straight up in z, stop, move in x and y, stop, then down in z. Anyone have any ideas ? Thanks in advance

  8. Here ya go, hope what you were looking for is in this section.

     

     

    ptlchg_com #Tool change common blocks

    pcom_moveb

    c_mmlt #Multiple tool subprogram call

    #ptoolcomment

    comment

    pmisccheck

    pcan

    if plane < 0, plane = 0

    if stagetool >= zero, pbld, n, *t, "M06", ptoolcomm, e

    spaces=0

    if output_z = yes,

    [

    preadbuf5

     

     

    Thanks

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