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Transform problem I have never seen before.


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I have a program I did for the Horziontal. I have the same thing on 4 faces of the tombstone. However 90 and 270 are shifted down 3.75. So I made up what I needed for the 1st operation. I then transformed that -3.75 ghosting it so it would not post. I then transform rotated it 90. I then transform rotated that 180 using the 1st operation and the rotated operation. Cool thing about this way is I could have all 4 sides controlled by one operation. I did the backplot and the verify and all looked good.

 

Then comes the problem I posted. It did not take the shift into account for the indexes. It shows it on the screen, but the code does not match. I had to go back and redo the 90 degree index operations as right, and then I transform rotated those 2 operation 180 and it posted good. Now this might have been a known bug for X2MR2SP1 and might have been fixed for X3MU1, but since I do not have it I do not kbow. Anyone else seen this problem???

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Ron, That doesn't make sense since mp.dll uses the same nci code for each tx operation. Is the 3.750" showing in the code, or just in verify.

 

Verify has many problems.

As of yet, there is but one solution.......IMHO

 

Predator Virtual CNC. Maybe MC Verify will catch up.

 

McX2Mr2Sp1....Waiting on X4

 

BTW...Verify has always been a weak point in MC, but I have to say MC still has me hooked. smile.gif

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