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Surface High Speed critical Depths?


Guess_who
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OK, hopefully I'm just missing it, but can anyone tell me where I can find the "critical depth" function within the Surface high speed cycles?

 

I have been in the process of training my brain to use the new cycles in MC7 rather than the old surfacing type of paths. But I can't seem to find a way to force an endmill to a critical depth.

 

Does anyone know if this is a feature that has been forgotten or possible abandoned?

 

If so, I'd love to launch a protest. :rtfm:

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OK, thanks for the replies. I also use Horizontal. But I was more concerned with not wanting to leave too much stock during roughing. Seems like a handy feature to add.

 

It always amazes me how quickly you guys reply.

 

We use three different brands of programming software here at my company, and MasterCam, by far, has the best forum support by tenfold.

 

Thanks again.

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