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Geometry Creation Method for Blending These Freeform Surfaces


huskermcdoogle
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So I have a minor annoyance.  I am looking to create a tried and true method to alleviate this issue.  From a cutting perspective I can create a great toolpath.  One hitch, it runs slow on the machine because of sharp internal corners due to size of tool. Even a small radius (1-2mm) helps significantly to keep the rotary moving instead of stopping.  There isn't really anything I can do about the size of the tool, and I go in after and rest machine it with some surface blend paths, or sometimes pencil, but rarely, I can usually get better motion by manually determining where I need to cut.  I think if there is a good method to create these blends it would help me identify where I will need to rest machine as well.  I am sure it will help set me up for faster creation of rest machining geometry.  Smoothness of path is key as I try to keep moving between 10,000 and 20,000 mm per minute.

 

Sooo.  Anywho.  I think the answer is the create surface blends with a larger internal radius.

 

This is where I am weak, lazy, or both.  I need to gather some advice from the masters.   :unworthy: I have never been known to be lazy if I have a path to follow that will be successful, otherwise I will drag my feet and ponder too much.

 

Sample file attached.

 

I am looking to create a blend between blue and pink without violating green, my rough tool is an 80mm lolipop.  So I am thinking something like a 45mm radius would be a good place to start.  I am not looking for people to do this for me, just need to be led down a good path.

 

 

 

 

 

 

 

End_of_Part.mcam

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No use it as a toolpath if you have the Multi-Axis capabilities and in there is the ability to morph between 2 curves over that green surface and avoid it all together, but have a nice blended spline between the 2 surfaces to allow your machine to run nice and not have to create any geometry to machine the example you posted up.

 

I like the K.I.S.S. method myself.

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