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DCOPE17

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Everything posted by DCOPE17

  1. I have a long part that takes 2 setups to complete the part. Of this part, I am making a right side and a mirrored left side. All my toolpaths are written and I machined the first complete part. OP 1 of this first part had a fixture offset X right edge of the part and Y centerline of the part. OP 2 fixture offset of that same part is the center of a hole that is not on the Y centerline. When I mirror this for the left hand part, I have no troubles with OP 1, the same fixture offset works. X is the right edge of the part and Y is the center line of the part. When I go to mirror OP 2, I cannot get the output numbers correct. I added a simple drill cycle to test my mirror toolpath otherwise the part will be scrapped. ( not what I want to do ) In the original part OP 2, I selected the center of the Fixture Offset hole and when I run the toolpath, the drill goes above the hole and the position in X0. Y0. Exactly where it's supposed to be. When I mirror this toolpath, ( I have mirrored the gemoetry just for verification purposes ) I get the tool to drill in the correct place of the mirrored geometry, but the coordinates are X0. Y-20.1724. I have tried all kinds of different combinations but have only managed to get it to drill in the original part 1 location and output X0. Y0. but when it goes up and drills the correct location of the mirrored part, I get the X0. Y20.1724 Any help will be appreciated. For now, I can just subtract 20.1724 from my FO in the machine and it will run correctly, but I'd like to figure this out so I can do it correctly.
  2. I'll get working on that tomorrow. Thanks for the help.
  3. Found the Chain/Window/Polygon in the bar at the top of the graphics screen. I had found that before but couldn't remember where. I have not found a way to Select All points or Select All by color. Is that in the Chook mentioned above?
  4. I know where to find the Select All and Select only in Mcam X9 but cannot find it in 2017. Same with the Chain/Window/Polygon selecting too. Any help is greatly appreciated . Dan
  5. Very nice... no more exporting toolpaths for me. Thanks for the tip.
  6. So when you import operations, you just go to the Mcam file and it imports them from that?
  7. Using Mcam 2017, I don't know if its a bug or not, but I've Exported toolpaths and Imported them into similar type parts just to make a few changes and not have to re-do all the work. Never a problem in previous versions. The problem I'm having is when I Export them, I go to the new program and go to Import them, and a large group of over 100 operations shows up, none of which I have ever generated. I have to repeatedly export and Import and then it will eventually work. I have tried exporting them to specific folders and file names ( just to try something different ) but it doesn't seem to help. Anyone have this trouble and figured out what the fix is? Thanks for the Help. Dan
  8. mikenaturalice, My machines do not support those codes. would be great if it did. Colin, I did put in the code above and it has worked just fine until now. I want to do a chip break cycle instead of a full lifting peck cycle. It didn't like the change too much. I'm postting up a screen shot, let me know what you think. Thanks Dan
  9. Houston, we have a problem. With the added in code to the post, I cannot post Drill/Counterbore drill cycles. I guess I can enable "peck2" in that cycle and just set it to 0 and see what happens. ADDED: Yep, that did the trick. Enabled "Peck2" , set to 0 and posted just fine. Would the above line of code be able to just be added to the "Peck" and "Chip Break" drill cycles so that all the others, "Drill/Counterbore", "Tap" and "Boring" cycles will remain as they are?
  10. Alright, Finally got to get back at this. Colin, you worked it out for me. I put that in my post and named the subsequent peck "peck2" and it works just fine. My other one worked where if the first and second peck matched, it output a canned cycle, if they were different, it made it longhand. Your code is simpler and works great and as long as peck2 is set to 0, then I get the canned cycle. I really appreciate it.
  11. Dang, you guys are on it. I'm on a hot part and don't have the time to try this today. I really appreciate the effort you all have put in. I'll get back with you guys soon. Dan
  12. My previous versions were at a different shop. I can only guess this on has never done a drill cycle the long way. I have to go into the post and change number of digits in my tapping cycle. it only outputs 1 decimal place. I'll let you know if I have success, or really, when I have success. its not a high priority now, I just reran the canned cycle at a high feedrate until I got close to where I was when I alarmed out.
  13. Alright, I'm getting closer... Machine Definitions Control definitions Text Mill Drill Cycles Under the peck drill column, the word "Peck" is typed in the first pack box. I typed "Peck" in the Subsequent box and I now have the ability in the peck drill cycle to input a peck and a subsequent peck number. The output is still a canned cycle with the first peck being the Q output. If I remember right, I have to go into the post to get it to output the rapid and feed moves instead of the canned cycle. I'll keep you all posted.
  14. On my past versions of MasterCam, using the peck drill cycle, I had the option of putting in a peck value and then a subsequent peck value and by doing so output would be rapid and feed moves, not the canned cycle. How do I get this to work on 2017? the Subsequent peck box is greyed out. Thanks for your help.
  15. Didn't know that, so you can pre-selsct entities then copy them over. Good to know. thanks for the help.
  16. This is it... I went through all those icons and right clicked them. but right click didn't work. it is specifically to change levels of entities so left click and it does what I need it to. Thanks.
  17. never tried this, but looks similar, I can copy the entities in a level then paste them in another. I assume that pasts all the entities of that specific level. I'm looking for just a few entities.
  18. In X9, I would go down to the level at the bottom right of the screen and right click it. then I'd select what entities I wanted to change the level of. I could also copy them to the new level. How do I do that with 2017? Thanks in advance for your help. Dan
  19. This always happens anytime you use CC and have a value other than "0" in the tool parameter. even with a Perpendicular entry, you need to have a "line" before the "arc" ( except a few machines, They can actually turn Comp on with an arc move ) and in that line you'l get the same taper movement but like mentioned above, its not in the part yet.
  20. I have no problems doing what you're wanting to do. Why do any arc moves if you don't need to. I however, un-check Entry and Exit I then check Adjust Start and Adjust End of Contour and add my desired lead in amount there. I have always gotten 3 lines of code. G41 G1, then my G40. I never add to any geometry ( If I don't have to ) that doesn't work well if you get a new revision of the model and have to go re-create those modifications.
  21. There is is... Thank you. I was looking for the "Shift Points Randomly Along Toolpath" Didn't remember if it was a Mcam setting or specific on each surfacing toolpath. Thanks again. Dan
  22. Sorry for the looooong title but I can't remember what it is called when the surfacing toolpath is broken up into small straight line moves. ( which result in a facet looking surface ) and where the setting is to make all those small linear movements start and stop at different points along the surface giving you a smoother surface. Anyone willing to help me overcome this Brain Fart? Thanks. Dan
  23. So, I read through the forums here just to learn things... Is the point of this just to see how a flowline surfacing path will look before actually creating the toolpath? I have some toolpaths that weird out and have to use a different surfacing toolpath. Or do you actually write a toolpath from the created geometry?

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