Jump to content

Welcome to eMastercam

Register now to participate in the forums, access the download area, buy Mastercam training materials, post processors and more. This message will be removed once you have signed in.

Use your display name or email address to sign in:

toolpath idea


mirek1017
 Share

Recommended Posts

None I would use 2D ramp with planes as each index. I like the fact I can set a start and end position that will be above the highest place and below the lowest. With a 5 Axis toolpath we have the extend feature, but no need to over complicate things when it is not needed.

Link to comment
Share on other sites

Okay that is a completely different things that what i was seeing when looking at the picture. That is a full 4 axis operation not a 3 axis operation since the wall is not normal to a plane. Then yes a 5 axis operation would be good here. A couple different ways, but I would cheat here. I would make a dumbed down solid with floors and then use pocketing. How would could a programmer go about that process with a part like this? (BTW notice you get a lot of help. That is because you share a file!!!!!!!!!!!!!!!!!!!)

We use Model Prep and make a solid from the pockets with create verses remove. Then use Wall Finishing method and Cutting Method Spiral and I think it will be what you are looking for.

image.png.dbe4a991ae445fb5d0662ac08c12b03b.png

We could think about other ways, but this should be a good start.

  • Like 3
Link to comment
Share on other sites
2 hours ago, crazy^millman said:

Okay that is a completely different things that what i was seeing when looking at the picture. That is a full 4 axis operation not a 3 axis operation since the wall is not normal to a plane. Then yes a 5 axis operation would be god here. A couple different ways, but I would cheat here. I would make a dumbed down solid with floors and then use pocketing. How would could a programmer go about that process with a part like this? (BTW notice you get a lot of help. That is because you share a file!!!!!!!!!!!!!!!!!!!)

We use Model Prep and make a solid from the pockets with create verses remove. Then use Wall Finishing method and Cutting Method Spiral and I think it will be what you are looking for.

image.png.dbe4a991ae445fb5d0662ac08c12b03b.png

We could think about other ways, but this should be a good start.

haw  I can fix this ?

image.thumb.png.1da7a9429e63830aa4efc7ea2d5bd329.png

 

 

Link to comment
Share on other sites

I noticed that files has two different types of pockets in it. Which ones are you trying to machine? 2 of them have sets of walls normal to the center line and 2 of them are what I would call true 4 axis pockets. I could machine the ones showing there in a 3+2 with two indexes. The other two for me were not proving to do what I was thinking. In what you have there I would make a dummy floor surface and try the pocketing. I couldn't get spiral work with the flat endmill. If you didn't want Helix motion I would swarf these and call it a day, but since you have specifically asked for that I have tried to point you in that direction as easily as possible. I would probably revert back to Unified with Morph between two curves and then try spiral there, but sorry just don't have a lot time today to do more than I have already done.

Kind of hoping Dylan, Aaron, Rekd, Colin, Jparis would chime in to offer there thoughts.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

Join us!

eMastercam - your online source for all things Mastercam.

Together, we are the strongest Mastercam community on the web with over 56,000 members, and our online store offers a wide selection of training materials for all applications and skill levels.

Follow us

×
×
  • Create New...