Jump to content

Welcome to eMastercam

Register now to participate in the forums, access the download area, buy Mastercam training materials, post processors and more. This message will be removed once you have signed in.

Use your display name or email address to sign in:

bending an ellipse


tangent dynamic
 Share

Recommended Posts

I have a client who needs a router template made to pierce an elliptical hole through a flat piece of wood which will then be formed to the contour of a 12 foot sphere. Easy. The challange is he then wants me to machine a piece to fit the now bent ellipse.

 

Can anyone describe a way to bend an ellipse in Mastercam to a spherical contour. This cannot be achieved by just projecting the ellipse onto a sphere. Can this be done somehow by converting the ellipse to nurbs?

Link to comment
Share on other sites

map.jpg

 

Yes, MAP.DLL is half the tool you will need to accomplish this. First you will need to flatten the sphere surface using the FLATSRF.DLL then project an ellipse onto the flattened surface, make sure you set the option to save a surface curve so that you can use the MAP chook. After you map the surface curve from the flatten surface to the sphere surface you will need to figure out a way to turn that surface curve into a NURBS or Parametric spline. At one time there was a chook to convert surface curves to Parametric splines but I think Pete lost it.

 

If you need more help let me know? this is the fun stuff.

 

Ernie

 

[ 01-18-2003, 12:40 AM: Message edited by: Tri-Tech 5-axis ]

Link to comment
Share on other sites

Yes, amazing what you guys can do with this modern software. I did such milling once, using a 5 axis gantry with a turntable, six axis moving simultaneously. As for the math, I haven't got the foggiest idea even though I know basics of calculus. They used to hire specialists.

 

My question is, machining this ellipse, can you do it on a 5-axis machine ?

 

Richard

Link to comment
Share on other sites
  • 1 year later...

Tangent,

The flat piece of wood which will be bent into a sphere may not bend the same way FLATSRF is going to bend it. The 3d surface, then, should reflect what the wood will do, which is bend into a cylinder.

FYI, FLATSRF first flattens down the center (the spine), then flattens the 'ribs', curves perpendicular to the 'spine'. All the curves end up in their true length. It's important to choose the 'spine' direction correctly.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

Join us!

eMastercam - your online source for all things Mastercam.

Together, we are the strongest Mastercam community on the web with over 56,000 members, and our online store offers a wide selection of training materials for all applications and skill levels.

Follow us

×
×
  • Create New...