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Key command


Nils N
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Nils,

I don't think there is a specific icon for that operation, all the key mapping is tied to a specific icon (level manager icon can be found in the "Construction Attributes" group in the key mapping utility) :mellow:

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Let me get this straight...

 

 

This command would toggle ON/OFF all levels that have a Level Set "name"?

 

I was thinking about that! It would probably need to be directed to a specific name, like 'Main' and that would be used in every new program. I guess if more names were used they would have to have separate keys attached to them. I usually use only one level set so the single name would work for most of my stuff. I just find myself turning the level set on and off a lot to easier see broaders and cut patterns. Just a thought...

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It would probably need to be directed to a specific name, like 'Main' and that would be used in every new program.

I guess if more names were used they would have to have separate keys attached to them.

"Wouldn't it be nice functions..."

There is always more to them!

 

Do-able? Certainly.

Easy and quick? Not quite.

 

Now to just do all Level Sets (Single name = ALL Level Sets) ->

I usually use only one level set so the single name would work for most of my stuff.

 

See attached package below (Contains an X5 AddOn)...

LevelVisibility (AddOn).zip

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