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Surfaces as Material Boundaries


Skyline
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Is there a way to utilize surfaces as material boundaries particularly for the Opti Roughing strategies? I'm working from a wire-edm workpiece which would be best described with surfaces rather than 3D-wireframe for the material boundaries.

 

Thanks ahead for your time.

 

Cheers

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Thanks for all suggestions. If I'm understanding it correctly the proposed solutions are in-effect creating 2D boundaries as projections from 3D surfaces? 

 

The issue I'm having is that the 2D boundaries change w.r.t Z levels, which is why I'm hoping to use surfaces as containment (which SurfCAM readily supports). Are there such options?

 

See Image

post-11695-0-09661700-1476388765_thumb.jpg

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