JDowe
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Posts posted by JDowe
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Another option is to create a helix in the
right c plane and create a contour toolpath
using axis substitution
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If you laid it out flat then do not unroll it
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The e-mail keeps being rejected
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I can e-mail you a sample if you like
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in top view create 2 vertical lines x times
the number of cuts needed ie: 10 cuts would
require lines to be 10 x p1 x dia in length
they need to be located at both ends of the desired cut - then draw a line from the beginning of one line to the end of the other line - create a contour toolpath on this line
and use axis subtitution to create the code
This is also a way to create grease grooves
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Could not upload file to ftp
will e-mail it to you later
thursday if you like
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Could not upload file to ftp
will e-mail it to you later
thursday if you like
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Also ran it by creating new splines on the
upper and lower edge of the vertical surface
and created a multiaxis swarf toolpath
limited to 4th axis - needed new splines because
the endpoints on the originals do not match
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It will run 4 axis 3d contour if the spline is
broken into segments - part of the smaller
spline is undercut from the larger spline
and the walls are not perpendicular to the
axis of rotation so the part would not be
as drawn - maybe a 5 axis part?
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If it is a 3d contour use xform offset contour in
the Z direction and program the tool to the
center not tip - draw a 3d contour in z and
write a toolpath using tip then backplot
using the front or side view this will
illustrate the problem
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Create a series of concentric circles above the part create contour toolpaths on thes circles
- they are easy to select using window - then
use toopath project to project the cuts onto the surface
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How about Create a drill toolpath using the
points and a ball endmill - create an stl
file of your surface - verify the toolpath
using the stl and save the result
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I have had some problems with X4 Mu3 running
windows 7 with an AMD processor
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I have some problems with the updates if the
computer has an AMD processor
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Make the two solids different colors then
choose the bodies using the colors in quick
mask
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Try Programming the letters flat and project the
toolpath
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Download arc multi edit dll from ftp site
when it runs it will list radii sizes and
let you edit them if you wish
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I think this was discussed before but searched
and didnt find it - is there a way to have
trochoidal tool burial set so that it does not
do that loop motion on the ouside boundry?
Thanks for any help
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From geometry opposite inerior angles are equal
when striaght lines intersect - so the tringles
formed are proportional - so let a be the long
unknown and b be the short unknown
5a - 6b = 0
a + b = 6
5a - 6b = 0
6a + 6b = 36 Mulitply by 6 and add
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11a = 36 a = 3.2727 b= 2.7272
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Even with art - photos are very difficult to get
good output - it doesn't handle colors or
grey scales well - good line art or clean
black and white photos are much better
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Or create geometry above the part and project
the geometry down on the surface and use
contour 3d toolpaths - be aware that in order for
the contours to be accurate you need to offset
the contours in Z be the ball tool radius and
program to the center of the tool
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Dont think dynamic is in X3
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If it is a solid and you dont have solids in
mastercam you can,t move the solid - if that
is the case create surfaces and then manipulate
the part or create a new WCS to suit
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Two things to try set - point generator to create
more cut moves in the corner - enable fanning
which starts the tool leading into the corner before the corner actually starts
Lathe- C-axis scribing/engraving
in Industrial Forum
Posted
Sometimes the projected geometry is not
clean enough to write a toolpath on
- create the geometry flat write a contour
toolpath and roll it around the dia.