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gear programming for sprockets


jrykrl
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Ok John that was very cool I see antoehr little thing to play with. I am wondering how did you pack all that up like that in soemthing native to Mastercam but be a self extractable is this soemthing done in mastercam or by some other program.

 

I can see this as a great archieve tool is the only reason I ask.

 

 

Crazy Millman

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Millman: I don't fully understand your question, but here is the answer. MP makes a great stand-alone language. MP.DLL is the exec for all postprocessors. The -.PST file is a configuration file where you put all your code, so you are rarely conscious that the exec exists. You write a 'post' (xxx.pst), but have a dummy input (xxx.nci). The postblock PQ is accessed before anything is read from the -.NCI file, so do all your work from the PQ postblock. You can have inputs from prompts or the 'buffers' (xxx.TXT files).

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Good Morning all

Simtech, I would like to try your custermers Chook, could you email it to me?

I make sprockets for BMX,they have no Derailer to keep the chain tentioned (sp),so I alter the teeth for each config(no of teeth) to eliminate drag.

Then I ran each size on my bike to where it in, Re-CMM inspect it, and then adjust the Programm [for that wear] on each size.

Now when a BMX racer puts one of my new Chain rings on his bike it is "Race Ready".

 

Scott teh' Hardway BMX

 

[ 11-17-2003, 10:25 AM: Message edited by: Scott Bond ]

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