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TomHemphill

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  1. Ernie, Loaded it into MC and spun it around for a while ...it looks really good I'll cut it and post the results I have to say guys Ernie's product does what he says it will...the digitize data I sent him was far from perfect Thanks, Tom
  2. Excuse my lack of knowledge of your product I have an in spindle digitizer that I copy cylinder head ports and chambers Can you product take that data and build a surface? The ports aren't too big of a problem but combustion chambers are always a collection of patch surfaces Can I combine them into one surface with Verisurf? Thanks, Tom
  3. Well ...How dumb do I feel?? I clicked that thing to death before I posted but never clicked up there Thanks a bunch! Now maybe I can get my eyes uncrossed from looking at those mixed up numbers
  4. I have a file where I have imported entities from several other files and when I do I switch the main level to keep the imported entities on a seperate level as I bring them in The problem is the numerical order is all messed up (as in random order) Is there anyway to get my level numbers back in numerical order?
  5. Changed the stepover form .05 to .048 and now it works Thanks
  6. I had a file with 5 patch surfaces to lighten the underside of a piston using surface/finish /scallop with a containment and when I processed the TP I got an message saying I had a toolpath calculation error... checked all my settings and didn't see any mistakes so I saved it back to X2 and created a new TP with the exact same geo and it processed just fine Anyone else run into this?
  7. Will the fix for blended spline be in the MR? it got broken in X3 also Does not trim and makes a copy of the spline you are blending
  8. I can probably help you with that I start by creating some flat boundary sufaces on the port cross section splines then create point dynamic in the approx center of the flat surface then create manual spline between those points you can use modify spline from there to push the curve around as needed I have some file with the basic set up or sned me a section of your port and I'll set one up for you Adv 5x is a pretty good toolpath for solving these problems but can be a little buggy in spots usually if the tp won't run right there is something about the lead curve it doesn't like
  9. Ron I sent you a file I'm not in any jam for it but I would like to learn this method I made an attempt but it didn't turn out right Tom
  10. I always try Flow 5x first since it's the simplest and processes the fastest but I have found adv 5x using a lead curve will cut some ports flo5x won't it also does a better job fixing "fishtails" where the radius of the surface is close or smaller than the cutter My digitizing is usually several patches so I have to project lines onto the surface to end up with a single surface...this is also very useful in smoothing the surface I find I can usually improve the port in Mastercam beyond what I have hand ground since I am looking at a 3d model Ron..Do you think the method you describe would be useful in fixing fishtails?....backplot, break and remove fishtail area, create blended spline in that area I'm not very familiar with curve 5x but whatyou propose sounds interesting even though I did have to read it 3 times!! Tom
  11. Maybe I'm missing the question but we create single surfaces from centerline digitized data all the time using the Centroid setup We start with the centerline surface then create offset surfaces the radius of the probe and smooth it from there(We can cut from the centerline surfs also using neg stock to leave) We use mostly Flow 5x and adv 5x to cut with We find we are actually able to improve the port with Mastercam beyond the hand ground copy
  12. I was ...always afraid of locking something up Installed.... all is well Thanks for the info and the C hook
  13. Mine says: minimum system requirements not met Color Depth 32bpp What should I do?
  14. Thanks to Chris Parish for going above and beyond the call for someone he didn't even know Everything worked out great Tom

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