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I know in a previous version (X5 maybe?)I had the ability to force Mastercam2019 to startup in Mill 2D, instead of 3D for certain computers.
We have a nethasp and limited seats of 3D available.
One computer is primarily used by a guy who only needs 2D so I am trying to figure out how to get his to startup in 2D so we have 3D available for the users on other computers who need it.
Thanks
I have just created all of my holders in my tool library. I am having difficulty trying to get Verify to use these holders instead of a generic toolholder. Any ideas?
thanks
Can anyone help me out? X4 (and X2 for me as well) does not stay within the tool containment geometry I have selected, causing gouges. In X2, after the first couple, I went back to using Surface Finish Contour since the tool always stays within the selected boundary. I just tried it in X4 (wanted to use the "Rest Material" option within the path) and sure enough, the tool goes outside of the containment boundary that caused another effin gouge. Is there something I'm missing?
thanks...
XP 32bit
X4MU2
G90M5
G53Z0
E0X0Y0Z0H0
M30
%
there's the end of our programs.
G0Z1.
G90M5
G53Z0
M1
(0.093" BULL ENDMILL)
T2M6
G0G90S3000M3E1X-.0998Y1.2672
H2Z1.
and that's for a toolchange
hope this helps...
You can also open task manager, goto processes tab, right click mastercam.exe, set affinity, and uncheck cpu1, leaving cpu0 checked. With most programs you have to do this every time you start them, but with my mastercam, after the first time it has always defaulted to only using CPU0. I tend to select CPU1 for most other processes so mastercam has a fairly dedicated processor and all other programs use CPU1.
hope this helps
I use many levels but I use the hide function quite a bit too. I will change certain geometry to different colours that I know I'll need later so I can show only geo of a certain colour when I need to. The hide function simplifies things for me when chaining for pockets , contours, and boundaries. As well as when I create/modify surfaces off of some specific geometry on a single level etc.
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