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Pierce point on a plane


skyking01x
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awkward but - create a surface where the plane is

-note this also works with any surface - create

a plane normal to the curve - if it is a spline

extend the spline then put points on it and create a line through the points - then create

a circle at the endpoint then create a swept

surface using the circle and the line or spline

then trim the original surface to the swept

surface and create an edge curve on the trimmed

surface and put a point in the center of the edge curve

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