Jump to content

Welcome to eMastercam

Register now to participate in the forums, access the download area, buy Mastercam training materials, post processors and more. This message will be removed once you have signed in.

Use your display name or email address to sign in:

3D chamfer edge of hole in bar


WildBill9000
 Share

Recommended Posts

I am trying to chamfer the edge of a hole that is in the center of a bar. The bar is 3.5" and the hole is 2.36". 3D chamfer works as it should but the chamfer is only correct at the centerline of the bar. I played with the diameter of the bar and got it to work but was wondering if there is a way to make it perfect without trial and error, perhaps a formula or something. I think making the hole an ellipse will work also but again its still trial and error. I have attached a screenshot of the job.

 

kUwle.jpg

Link to comment
Share on other sites

unless you have more than 3-axis capabilities, it will only be "correct" at centerline. That is the only point at which you are putting a true 45 degree chamfer on two 90 degree perpendicular walls. You can make it look pretty, but it won't be "right"

Link to comment
Share on other sites

The best way to get a chamfer on something like this is to turn this into surfaces and then make a chamfer between the 2 surfaces. That will give you the best edge. Now you could turn that into a solid from there. A different thing you could do is make a spline from the edge and use that to drive a object that could be then taken away from the solid. Making surfaces gives a lot more flexibility, but sometimes you can cheat like using a variable fillet for radii. If you had the same ability with chamfer then you might could cheat since in all reality it will never be the same size all the way through that type of part.

 

HTH

  • Like 1
Link to comment
Share on other sites

"If you had the same ability with chamfer then you might could cheat since in all reality it will never be the same size all the way through that type of part." Truer words were never spoken.

 

At first I thought "How simple, only 3 objects, I'll whip this up in seconds. MC slaps me around some so I open up SW. It takes 5 objects and a boolean remove. 45.deg. no problem, but the width becomes variable all around and looks awkward. Scrap that idea. I then create a constant width rad around the edge and use those sections as drive curves to create a surface fill, extend those edges, thicken, then boolean remove. Edge is completely uniform in thickness but only checks 45. deg. at the top, something totally different around the bottom though. If I had to, I guess I could make multiple cross sections and do some fancy lofting to get it to look real good, but like Crazy said, it will never be the same all the way through so why bother.

post-18319-0-73720400-1304903443_thumb.jpg

post-18319-0-36837800-1304903452_thumb.jpg

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.

Join us!

eMastercam - your online source for all things Mastercam.

Together, we are the strongest Mastercam community on the web with over 56,000 members, and our online store offers a wide selection of training materials for all applications and skill levels.

Follow us

×
×
  • Create New...