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The "newer" deburr tool path in Multiaxis has a great function to allow for "Number of cuts along edges".
This may not solve your problem 100%, although using a high flute ball nose and doing this function may reduce your efforts using handwork.
There is a good video on Youtube, "Deburr Toolpath Enhancements - What's new in Mastercam 2023"
(Sorry for such a delayed follow up)
I was curious how close the true cycle time was to what Mastercam reported?
You mentioned Mastercam was reporting 5 minutes.
I'd like to second what John said regarding "FASTER" and the hint of regret for leaving X6. (And by the way John thanks for posting!).
I'm on the forum researching X7 solutions and issues. I will always be a supporter of MasterCAM and have weathered the storm through every upgrade. The intent of this post isn't to sound negative, I will be following up to see if there's good input to resolve my issue (and I felt compelled to vent). I never realized how much I used Verify to validate tool path choices until programming a large project in X7. I agree that Vericut is a great proofreader, I'm a trial and error guy, I like to generate a tool path, have a look at how it removes material, maybe make a change, try it again, etc.
My current project has 67 tool path operations so far. Below is some frustrating time analysis from my computer, I'm either looking for confirmation that this is common, and if there are ways of resolving this without reducing/adjusting/compromising accuracy (the Precision function) and/or reducing graphics quality:
From the time the Verify button is pressed: 30 seconds, there's a ribbon message that says Updating Scene In Background, the windows circle spins, once the circle goes away it takes a few clicks of the play button to begin the verification
If stop button is selected: 5-10 second delay before the functions of the window will respond, and the majority of the time my stock re-appears hiding the removed stock.
Once the play button is selected again: 5-10 second delay before the tool begins to move, and the majority of the time my stock re-appears and flickers in and out for the first few seconds.
This time adds up. I'm phishing to find out if this is common with the users and/or if there are settings that I should be reviewing. I've been adjusting the above Precision function, 1 through 4, it doesn't alter the wait time. I understand that this is new, if it's common so be it. But as they say, time is money, I need to resolve whether our team of programmers should stick with X6 until this new interface functions faster.
Long time no read/write... hello to the forum (well anyone that remembers me anyway's!)
I've been given a 2008 Robodrill a21iF for an R&D project, woo hoo! I'll be placing a call to Methods in the morning regarding this question, they were on their lunch break when I called today, DOH! I'm trying to figure out the command to clamp and unclamp the Schunk vise in the machine. I've gone through the "assignable" M codes, M83, M100-M122 with no luck. Anyone out there have any suggestons?
Don't feel bad Odell, it's happenned to our shop on more than just Haas mills. Like Hardmill said the best bet is an absoute rapid value.
You can usually tell when it's going to happen, when your toolpath rapids across the your part. The way it was explained to me that helps is the machine "rapids at a 45° to the longest axis travelled. Thus like gcode explained, in a rapid move all axis motors go at it's maximum speed until they reach there location... 3-Axis rapids are the worst! I saw a Haas 5 Axis machine do this with a curve 5 axis retract... WHAMMY!
I can only imagine all of the benefits on the programming end. But how about a sometimes larger issue:
Business+Multiple computers+Microsoft operating system=Staffed IT employee required
IT employee=All software needs to be mananged and maintained by such employee
How is Macs performance in the office place?
In MasterCAM's documentation directory there is an acrobat file you may already know this): "V92XFunctions".
I've had my best results passing this document along and removing V9 from their computer. From there it's just a matter of having them ask for help when they a stumped and showing them how to search topics on the forum.
A "Work Around" is to copy the solid to an empty level, "save some" and just save the the copied level. This isn't bulletproof, I have still seen "Ghost Levels" brought in. But it definatley purges things a lot quicker.
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