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ok, could be wrong here, But...Doesn't the Surface Rough toolpaths 'assume' full stock? Since the part is already roughed out on an EDM, I would only use Finish paths to complete the job using multiple paths with reduced Stock to Leave as necessary.
On the Cut Parameters page, what are your settings for Keep Tool Down?
I try to remember to set mine to 100% of tool diameter as sometimes Mastercam will randomly set it at 1327% which will yield the same results as you are getting.
Verify a roughing operation- Do NOT use Turbo mode
Save Verify as STL
HSM Rest Rough
Select Drive Surfs
Select Containment Boundaries
Do not select CAD file at this time
Set toolpath parameters
When you Green Check out of parameters another window will open for you to select STL.
Pick your STL and OK
Toolpath will begin crunching
Probably the most common example of a bad surface is one where surface normal suddenly changes direction.
The easiest way to show this would be to draw two lines parallel.
Now, create a ruled surface with the chaining direction of the lines going in opposite directions.
The resulting surface should be twisted.
Use Analyze/ Dynamic to examine the surface and notice how the arrow flips direction near the twist.
Typically, you will find this condition on a corner of a surface. In My experience it's usually an area of .005" or less, so you'll have to zoom in really close to see it
You can use Analyze/Test Surfaces to find them and change their colors to make them easier to see.
Usually you can fix them by untrimming and retrimming the surface.
Not sure of the calculations involved, but using the STL seems to be faster...at least for me.
Do you add stock to your tool diameter to account for Stock To Leave?
Example: .750 Ball and .025 Stock to leave would yield a .800 Dia roughing tool in Rest Rough .750+(.025*2)=.800
I find that by doing this you'll be less inclined to be surprised when a small tool goes into a rib or other small area that isn't completely roughed out by the previous tool. (No need to do this when using STL)
or, from one file to another, or from one window to another if you run multiple sessions
Preselect Geometry,
EDIT/COPY or CTRL-C
open the new file or make active the window you wish it import to
EDIT/PASTE or CTRL-V
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