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Surface Rough Pocket


PrototypeFred
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Hi : I have a part that has a large pocket. I ran a

Surface rough Pocket on to remove most of the material and I left .100 of stock.

Now I just want to go back and remove the remaining stock (.100 ) and achieve a good finish.

Does anybody have a good suggestion as to what kind of tool path I should use for this ?

I am willing to email this file to anyone to better help me out.

I really don't know what I am doing wrong and I would need some guidance with this. All help would greatly be appreciated.

Thanks

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Hi Fred, have you tried a "surface finish contour" toolpath? This would finish the walls but you'd have to make a pocket program for the floof. If the walls are vertical you could also use a 2d contour toolpath and set your cotour type to "ramp". Or you could use surface rough restmill but this may cause extra rapid moves when it gets to the floor.

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After looking at your part...

 

 

I would have roughed closer, say .015 to .03 away from finish size.

 

A waterline and scallop tool path using a 1/4" ballnose with a .005" or less stepdown/ stepover should yield nice results. Follow up with a pencil toolpath and a ballnose equal to or smaller than your smallest fillet radius to finish.

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It depends on the geometry/material alot for me but generally I'll do a Surface Rough Pocket to within .04, Surface Finish Parallel to .01 with a .05 stepover to semi-finish and then go from there with either Surface Finish Contour or Parallel or whatever else it takes. The reaso I run the semi finish is alot of times I'm using smaller endmills to finish (darn engineers and their .02 radii)so I try to get out as much as I can first. hth.

cheers.gif

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