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For finish do a waterline down to -.51 .0002 tol.
.008" step
Then use the same semi fin cut/ .0002 tol and uncheck (expand inside to out) zero stock
try and see
Rick
quote:
Have you a file that we can use to test with? is it on FTP site?
Just for fun try humouring the system.
Check your path tolerance, say its set at .0002,
change it to .003 and see if the path will
finish gererating.
If it does you may have some issues with the
surface tolerances in the (imported?)geometry.
The author may have translated it out poorly
Or odd surfaces that ware poorly constructed
or degenerate on translation
I found similar problems and fixed some geo
and got lucky.
Best of luck
Rick
I have a file 95 megs, rather simple part.
I used .0005 tol. on all paths
Being new to MC I thought it was rather large.
I re-did it in my 'old' software to see how much smaller it would be using .0003 tol. on all paths.
It was only 17 meg.
Although i did not have any problems with the
large MC file.
My system is a:
intel d945 gnt board
Intel dual 3.2 GHz
4gig ram (win XP only uses 3 gig max for now)
ASUS/nvidia g-force 6600 512 mb ddr2 128 bit video
I would give it a shot for ya
put it on ftp site
Rick
quote:
What format are you sending the file in ?? It keeps saying bad file. And whats with the no ext.??
Mr. Hardmill Sir.
X2. The files had an ext when I attached them?
I saved it as mc9 and sent them to Kannon.
I'll send ya the original file that
Chris (kunfused sent me)
Cheers
Rick
Soon you can get a gold fish for your avitar.
his name was Bear, Great Dane (purebread)sp.
210 lbs (199 was slobber)
left us at 8-1/2 years old, bout 8 months ago
(above average 4 a dane)
Feel free to call anytime for help on MC
I know a little. I do what I can to help.
Rick
Is this one of the files 7791341-bscrev.igs
if so it opened fine for me.
I could save them as an .mcx if you wish
Rick
(edit)Opps I was in wrong floder...LOL
Does any body realize Jon also talks to himself.
He has 3 or 4 different sign in names on the other
forums he frequents. He uses his other alias's to
agree with himself.
Bah, ha,ha,ha,ha!! Oh, sorry, I was tinking of
somthing funnier.
"multple internet personality disorder"
But when you do it on purpose your a los...
Now that is some funny stuff.
RMS
Yes, once you estabish a group of lvl names etc.
Right click in the white area of the lvl manager
Save named levels.
You import tham the same way when opening a new
.mcx file.
You can edit them in Microsoft excel.
and save as for easier convinience too.
Rick
quote:
Well... a book that shows just how easy this can be done in SmartCAM and takes you step by step thru doing it is:
SmartCAM Production Milling and Turning
Jon.. just answer thier questions
You don't need to have ppl read a book on Smartcam
You're supposed to be an expert. Your making us
Smartcam users sound like YOU.
Dig down into the depths of your complex mind
and tell them the how to's. If it is worth your
efforts to bring this up in detail it should
be fresh on your mind.
Please don't tell us your bragging about something
you've forgeten how to use. I remember it vividly
and its been many years ago.
I can answer anybody's inquiries about Smartcam
if need be. Please don,t use this Forum, email
my personal hotmail account. I have left it
in Batch 7 @ weffriddles.com
Jon is happy that he can move lines of toolpath
as geometry. He obviously is a 2-D master nothing
more. There really is no use for this in the 3-D world.
RMS
Jon
quote:
Are you suggesting that *less grahpical toolpath editing power* in MasterCAM X² vs. SmartCAM is some how acceptable?
Acceptable?.. you Moron, this is a Mastercam Forum
for Mastercam users
If you would do less cutting and pasting out of
other Forum's, and do more reading and listening,
you won't have to ask the same stupid
questions over and over again.
So you can edit an 'inefficient' toolpath
Graphically.
Yippie...!
I did and was forced to liked it for years,
untill my employer could afford a new software that continually improved. That did not need Graphical editing magical powers.
A couple more softwares after that and now
I use mastercam. Who know's maybe you'll invent
and finance a better one and we'll all switch to
that.
If you don,t use Mastercam why are you comparing to it and all the others you bash in 'all' the
Forum's you frequent.
Go check out the off-topic thread about you.
After a few posts no one even talks about you
anymore.
Don't forget to check out the links, everyone can
now see what your all about.
To answer your original question that started
this topic, No.
See ya
RMS
look familiar ...Jon
Smartcam Freeform Machining CRAPWARE
I tried to read this whole thread but stopped
in the mid of the 2nd page glanced through
the rest.
I used Smart for years, back in the archaic days
up till it was bought out by UG or Solid edge
then discontinued support and upgrades.
Used Surfcam with and after that, fluent in both.
Smartcam was and is crap. Graphical toolpath
editing, if thats what you call it, is cool but
has more limitations than expectaions.
Labour intensive and 'inefficient', period.
You can trim a Z lvl path to any profile in any
gview but you can't tell it to rapid .1" to its
next cut. If your cutting a cavity and have a
rapid clear of.1 above the top of block, it feeds
down to each lvl of cut from the clear height.
Complete waste of time.
When rechain a path it gouges on core block type
paths because it chains a straight line to each
cut.
I could go on about its limitations but its not
worth it.
I cut very complex 3-d geo, and so far Mactercam
is the cats a$$. The new highspeed paths Rock.
Why edit a path when you can use software like
Mastercam that does what you want fast.
Lots of software out there to compare to but
as I get to know and master MC, I love it.
If you only ever used one software like smartcam,
you may think it is great. Bottom line is it
in the bottom of the pile.
Can't even rotate in Freeform Machining.
quote:
Again you are sounding more like a pitch guy than a real person that uses software nailed it
RMS
[ 12-29-2006, 08:51 PM: Message edited by: Rickster ]
I just give it to my Q.A.Manager
He always knows what to do.....mostly.
If he finds it out of spec I give to
my apprentice, then it become inspec...lol
RMS
Unless I have a bug here:
Dirty opps should only be recognized that
something changed, path should always exist,
always be postable, never turn to '0',k.
I should not have to pick only the sufaces
of each path to keep it clean.
clean and diry paths co-exist especially if my
model changes and only affects a few paths.
The option to regen should never affect the path.
Locking paths help some things..but
Am I the only one affected by this?
Or am I still too much of a Rookie?
RMS
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