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Storkman

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Everything posted by Storkman

  1. I would think it would convert it, but I never tried it.
  2. switch the default config in settings, configuration. under start/exit
  3. Collin too quick for ya today Regrind?
  4. version 9 will always show 100% cpu usage.
  5. In the shade settings, turn off all entitys. it will prompt you for what to shade.
  6. I don't think there is Don. Except for maybe an editor.
  7. in toolpath parameter page, planes
  8. I just did it the way you described and it worked.
  9. Will a parallel hasp even work with X2?
  10. move your start point down to the end of the part
  11. quote: Or youll end up a (_*_) Flippers moving to Iowa??????????
  12. My original mpmaster uses fmt 3 for i,j,k. Which is delta not absolute.
  13. quote: Gotta watch that, theres some real A-holes out there. Got that right buddy.
  14. Greg, if your using XP it won't be able to use over 2gb anyways.
  15. I have mine set at 75%, which gives it 2.5gb out of 4.
  16. I did change a post once to use a single feedrate. But you will get a real irratic movement. It will feed slow as heck around corners (rotary moves) and go wild on linear moves.
  17. quote: however it's a GIANT pain in the @$$ to try and figure what it's really feeding at. Not really. From the Fanuc manual: 60/programmed feed = seconds to complete 60/10 ipm = 6 seconds 60/6 ipm = 10 seconds

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