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It uses the original part origin as the location
when cooordinates are given - open the pattern file by itself and look at the origin - when
a location is given when bringing in a pattern the part origin goes to that location so the
part may not be where you want it
Create a surface at the depth of the holes
create another surface with the holes cut
out at the top of the part- a flat boundry - and use the surface at the depth of the holes as the drive surface and the flat boundry as a check surface
Dont know why but if you rotate the part
so that the small end is parallel to the
y axis the gouge moves to the other end
ie; the end that is not parallel to the
y axis gouges when the path is generated
creating some other geometry it turns out
that the greater the angle from the axis
the bigger the gouge
I think all the quick paths do is simplify your toolpath menus by eliminating some of the
toolpath choices - if you look at quick finish
for example the plunge parameters are missing
I have used the pink foam like Colin suggested
with very good results - it holds pretty good
size can be measured and will not damage tools if they crash into it
Opening a metric part when in English config
changes my Mcam to metric config - I thought
one of the options used to be to scale the part to English w/o Mcam reverting to Metric config
Mcam now goes to metric config - and must be
set back to English at which point it will
ask to scale the part - is there a setting
to avoid resetting to Metric when importing
a file
Sorry guys
I started in Metric config
and switched to English
It will not use 3 places in Metric
and even though I switched to English
it did not reset the calculations parameters
until I restarted Mcam
Probably a setting I cant find
X2 Mill will give only .0001 feed rate when
caculating from material if feed per
tooth is a 3 place decimal ie .004
but it will calculate correctly when using a 2 place decimal ie .04
I looked in machine def under axis feed limits
and it is set to allow 500 ipm max
Import the part as a parasolid - make sure the
the centerline is at 0 on the top c-plane
create stock using the stock option in the
properties section of the group
create toolpath using the solids option
at the top of the chaining box
set use stock for outer boundry in the rough
parameters page
Also right click in the operations manager
and select doc file to get tools and offsets
only - set up sheet in operations manager
gives feeds and travels etc.
another possibility
Create a revolved surface
Create curve flowline on the surface
as many lines as you want
create point segment on each of the resulting
curves - using distance between - to keep all bumps from from being in a line
rotate every other curve 180 before points
then create primative spheres at each point
Also I have soccer ball geometry if you want
Since the distance around the large end of tne cone is greater than around the small end - the geometry must be adjusted to compensate for this
also the geometry to be rolled must be at an angle to the centerline of the cone to compensate for rolling at a different the different diameters
Look at a socker ball and check out the patches
Create a spherical surface
calculate the size of a patch on the surface
create the patch above the sphere
Use a c-hook called grid pock to create
points on the patch
project thes points onto the surface
create spheres on these points
rotate and copy these around the center of
your original sphere - it will take several
copies and rotations - figuring the rotation angles is a bit tedious - and it is can be
trickey to get the bumps equally spaced if
you look at a golf ball they are not
If you create a line multi and type coordinates
ie: x1y2 x3y1 x4y2 you will get a line
from x1y2 to x3y1 to x4y2 etc. if you only
give it one value for x or y it will draw
a horizontal or vertical line using the
previous x or y value - you must have default
fast point mode ste in autocursor for this to
work
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