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neurosis

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Everything posted by neurosis

  1. I don't know which post you are using or where you want the M01 to output, but you may be able to turn it on with a flag. prog_stop : 1 #Program stop at toolchange: 0=None, 1=M01, 2 = M00
  2. I never used 2018 - this is 2019 so hopefully its in the same place if this is what you're looking for. Go to <wireframe> in the ribbon. In the arcs menu, look for <arc tangent> . There is a drop down menu. Arc one point.
  3. You can still limit your depth using steep/shallow settings. Which version of MC are you using?
  4. I don't have excel. I use LibreOffice Calc for spread sheets. Draw opens a pdf like a diagram (think MS Visio) so you can do quite a bit with it. I have no reason to use excel or calc in this case.
  5. I use LibreOffice Draw to edit pdf setup sheets created with Active Reports.
  6. I have the same problem when comparing TopSolid to Mastercam. I model in TopSolid and while modeling and building assemblies, everything spins smooth as silk. When I bring the assembly in to Mastercam it moves like I do. Slow and sloppy. To be fair, I am using a Geforce card and not a Quadro, but I don't get that chop with any of the other software that I use - Solidworks OR TopSolid.
  7. I don't know if it is just me and old age, but some times it seems like it switches to 2d on its own. I think that it defaults to the last used? I don't know, but i've been bit by this before too.
  8. I usually just create a point tool path to lead in to each hole from the same direction at a 45 degree angle at a feed. We are running some parts now that have a 0 true position call out with max material condition and a + .001 -.000 hole diameter tolerance. We have to keep the parts in QC so they stay at temp and bring them out one at a time to machine. It's a pain in the A.
  9. Have you looked at the <Model Prep> Simplify/Optimize/Repair small faces functions? It might be worth a shot.
  10. It wont lead in and out between passes when using "spring pass" as long as you don't use "adjust start/end of contour".
  11. I was happy when they added zig/zag to multi-passes.
  12. I just upgraded to an i7-8700k and I've been pretty happy with it. Now if I could convince them to get me a decent video card.
  13. I was used to using a grid before I started using Mastercam so it was a no brainer for me. When I first saw the f9 axis lines I wondered what in the heck they would be useful for.
  14. I think that it depends on what you want to do with it. If you're trying to machine/mill a profile you'll have to use the C or Y axis. If you're just milling a hex, you can index to location and machine the flat without moving the Y axis. Do you have an example of what it will be making?
  15. That just looks like a standard y-axis lathe?
  16. I still have X6 too but its because I have quite a few older part files that have stable tool path that I don't want to take the time to "catch up" to 2018.
  17. Who on here still has X8 installed that would be willing to help? X8 was so bad that I skipped over it and went straight to X9.
  18. I assume that the placement has to have something to do with the wcs's being used to program the part. The last photo is using a TOP wcs that I created in space and then has about 5 others being used for angled floors etc. If I select the tool path that only uses Top/Back (the part is at B180) then it places the tombstone on top of the table but is off in Z just like the 1st set of pictures I posted. There has to be a reason that it places the tombstone where it does. It would be nice to know that so it would be easier to place without all of the screwing around. Thanks for that part file Ron! I'll mess around with it and see if I can get this figured out. If nothing else, any time I *need* to use the machinesim I can just move everything to the world wcs and stop fighting the system.
  19. Here is another example. In Verify you can see that it shows everything being set to the center and base of the tombstone. If you look at the last photo, you can see that where it sticks the tombstone doesn't make a lot of sense. Here is Verify - And here is where it sticks the tombstone in the machine simulator -
  20. Here is a question for you two guru's. When I create my setup around the world wcs, I never seem to have problem with fixture placement. It always falls right in to place on the machine 0,0,0. When I create my own wcs and work around that, the fixture/tomstone never places correctly. I have the same issue when working around the a axis on and indexer. Here is the placement when everything was created at the world wcs. Here is when I create my own wcs in space and work around that.
  21. Well, after sitting for the weekend - I started MC up this morning, pulled everything in, and the weird issue went away. I'll chalk that up to more gremlins. It appears that everything needed to be shut down and restarted. If you would like to look at the machine I would be happy to show it to you. Its a pretty simple slapped together machine that I put together to learn how to do this. I created a couple of vertical machines with an indexer and that was pretty simple. It wasn't until I started playing with the top/front horizontal that I started getting a little flustered. The machine components have to be moved and then re-translated in the machine sim. If you have somewhere I can send these I'll send them your way.
  22. I'm not at work today so i'll pick this up on Monday. I'll do a comparison between what I see in the Machinesim vs what I am seeing in Mastercams Verify (where everything looks as it should but I cant turn off machine elements). The issue that I'm seeing is very easy to reproduce. If you program a simple tool path, even just a spot drill, using top/front for horizontal, then load their stock horizontal4front (spelling?) machine file, you'll see the same thing that I do. I'll take some screen shots and make a video on Monday.
  23. Yes, I can click them on and off inside of that machine simulator. The problem is, when you are using the Top/Front Horizontal machine, you have to move the components around for it to work and so they don't show up in the right place in that simulator. I'm not wording this right so ..
  24. I posted this on the official forum but we get more traffic here so I'm posting this here too. -------- I finally got around to building my own machine using *some* of the skins for our NH4000. I used the Horiz4Front as the template and worked from there. My head is probably going to still be hurting a week from now because of this. My question: Will we ever be able to turn off specific machine elements for verify rather than only being able to turn off the entire machine or making the entire machine transparent? Is there a way to make machine elements invisible during the creation/editing process? There are some things that I would like to see and others that aren't so important.

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